If you "ignored" the stack below it (by e.g. muting all unwanted operators), you will notice that you are changing the input of your deform operator. Not what you want, I suppose.

Are you probably looking for "freezing" all operators below yours? They will all disappear doing so.
To do so, select the operator below yours,
RMB menu > Freeze
or
MCP > Edit > Operator > Freeze Selected

You can also "collapse" operator(s) there. The selected ones are replaced by an "Offset Op" then, which has to reside in the modeling region of the stack. (why those commands reside partially in the stack's context menu and partially and differently named in that MCP>Edit menu is a question unanswered, though)


Am 12.04.2013 18:18, schrieb Bartek Opatowiecki:
Hi,

I'm working on a customOperator which is deforimg a mesh.
It is sitting at the top of an animation construction mode .
I would like it to take over the deformation at some point
and ignore entire construction stack below it.

thanks,
Bartek

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