If you "ignored" the stack below it (by e.g. muting all unwanted
operators), you will notice that you are changing the input of your
deform operator. Not what you want, I suppose.
Are you probably looking for "freezing" all operators below yours? They
will all disappear doing so.
To do so, select the operator below yours,
RMB menu > Freeze
or
MCP > Edit > Operator > Freeze Selected
You can also "collapse" operator(s) there. The selected ones are
replaced by an "Offset Op" then, which has to reside in the modeling
region of the stack.
(why those commands reside partially in the stack's context menu and
partially and differently named in that MCP>Edit menu is a question
unanswered, though)
Am 12.04.2013 18:18, schrieb Bartek Opatowiecki:
Hi,
I'm working on a customOperator which is deforimg a mesh.
It is sitting at the top of an animation construction mode .
I would like it to take over the deformation at some point
and ignore entire construction stack below it.
thanks,
Bartek