Hi Guys I imagine this topic has been covered as it's a bug that seems to be around since 2010.
Whenever I use the sss fast skin shader and I have an object in the scene that has a transparency map on it/ or hair with FG activated I get the following error at render time: ' ERROR : PHEN 0.4 314 MB error: Internal error: misss_call_shader: Unexpected state->type case. Eventually the scene will crash. Work around would be to hide the objects with transparency but this becomes a huge task and really would like to avoid it if possible. Thanks in advance. Claudio

