Hi Guys I imagine this topic has been covered as it's a bug that seems to be
around since 2010.

Whenever I use the sss fast skin shader and I have an object in the scene
that has a transparency map on it/ or hair with FG activated I get the
following error at render time:
' ERROR : PHEN 0.4    314 MB error: Internal error: misss_call_shader:
Unexpected state->type case.

Eventually the scene will crash.

Work around would be to hide the objects with transparency but this becomes
a huge task and really would like to avoid it if possible.

Thanks in advance.

Claudio 

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