Oh nvm, I just realized they are directly linked together, changing one also changes the other. Makes sense now.
Chris Covelli http://www.polygonpusherinc.com/ http://exocortex.com/products/species TurboSquid Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher> On Fri, Apr 19, 2013 at 1:04 AM, Chris Covelli <[email protected]>wrote: > I suppose this would be a good place to ask......something Ive always > wondered. I understand the controls on the Projection Plane tab well > enough, but on the Primitive tab, under the Pict and Pixel Ratio sliders > theres one called Feild of View, which seems adjust the lens distortion > similar to the focal length, but on a 1-180 degree scale. Whats this one > for and how is it supposed to be used in conjunction with the focal length > controls? > > Thanks! > > Chris Covelli > http://www.polygonpusherinc.com/ > http://exocortex.com/products/species > TurboSquid > Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher> > > > On Thu, Apr 18, 2013 at 7:45 PM, Raffaele Fragapane < > [email protected]> wrote: > >> The director might need to read into the fundamentals of his job. >> In first place the focal length doesn't mean much without knowing how big >> the film back is and where it is. >> >> 40mm on a m4/3 (or any small sensor) is a fairly long lens, like shallow >> depth portrait long. On an Epic it's actually closer to a 37mm on a 35's >> film back, and on a 35's film back it's a natural lens. >> >> Assuming that, like many, he assumes the 35mm film standard (not to be >> confused with a 35mm focal length), you should set your film back to a 35mm >> full frame sensor settings, and then whatever focal length will match his >> expectations. >> If he refers to lenses he shot plates with, he needs to let you know what >> they were shot with. >> >> Shooting with a GH3, a m4/3 black magic, a 5D MIII, a Phantom or an Epic >> all respond from wildly to slightly differently to focal lengths. >> >> The settings in Soft make perfect sense, and the ones in Maya don't >> differ really, just some of the camera settings are actually stashed away >> or slightly odd. >> It's time to study the basics of photography/camera work if you think the >> ones in Soft don't make sense. The only difference is Maya might have >> defaults and things hidden away that for the one sequence happened to be >> lucky, but the two apps don't differ. >> >> >> On Thu, Apr 18, 2013 at 8:26 PM, Ben Beckett <[email protected]>wrote: >> >>> Sorry maybe I have confussed I mean the standard numbers such as 40mm >>> 35mm 22mm lenz, When he said lets try a 40mm lenz how does that equate in >>> soft >>> >>> Thanks >>> >>> >>> On 18 April 2013 11:10, Jens Lindgren <[email protected]>wrote: >>> >>>> Yeah the Film Aperture should really be in mm in Softimage... Don't get >>>> why it's in inches. >>>> >>>> /Jens >>>> >>>> >>>> On Thu, Apr 18, 2013 at 12:08 PM, Leonard Koch < >>>> [email protected]> wrote: >>>> >>>>> I would think because mm is the standard in focal lengths. >>>>> Lenses' focallengths and also sensor sizes - which also play a role in >>>>> how much the camera sees - are always given in mm. >>>>> On Apr 18, 2013 11:44 AM, "Ben Beckett" <[email protected]> wrote: >>>>> >>>>>> Hi >>>>>> >>>>>> Maya's cameras clearly have a defined Focal Length Tab. >>>>>> >>>>>> Where in Soft is this because sitting with the Driector yesterday >>>>>> soft really did it self no favours, I was telling him how it a great app >>>>>> is >>>>>> but he now not having any of it. >>>>>> >>>>>> On the camera prop's menu there is the Focal Length but its in (mm) >>>>>> , can it be switch, and why mm's. >>>>>> >>>>>> Thanks >>>>>> Ben >>>>>> >>>>>> >>>>>> >>>>>> >>>> >>>> >>>> -- >>>> Jens Lindgren >>>> -------------------------- >>>> Lead Technical Director >>>> Magoo 3D Studios <http://www.magoo3dstudios.com/> >>>> >>> >>> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> > >

