You should be able to use Equal To and IF nodes in the ice tree to separate them and save out the colors to individual attributes.
/Jens On Wed, May 8, 2013 at 1:31 PM, Artur Woźniak <[email protected]> wrote: > Hiya, > > Situation: > > I have 1 simulated Ice tree with 3 emit from geo, each with different > color. I have them cached. > > Question: > > Now, how can I use those 3 colors separately for cached particles in > rendering. Color Attribute gives me only one color output which is all > three of them together. > I would like also be able to use that attribute as mask. > > Artur > -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios <http://www.magoo3dstudios.com/>

