You should be able to use Equal To and IF nodes in the ice tree to separate
them and save out the colors to individual attributes.

/Jens


On Wed, May 8, 2013 at 1:31 PM, Artur Woźniak <[email protected]> wrote:

> Hiya,
>
> Situation:
>
> I have 1 simulated Ice tree with 3 emit from geo, each with different
> color. I have them cached.
>
> Question:
>
> Now, how can I use those 3 colors separately for cached particles in
> rendering. Color Attribute gives me only one color output which is all
> three of them together.
> I would like also be able to use that attribute as mask.
>
> Artur
>



-- 
Jens Lindgren
--------------------------
Lead Technical Director
Magoo 3D Studios <http://www.magoo3dstudios.com/>

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