I wasn't sure about this, why I asked.  Others may know, others may not,
atleast I don't have to manually convert :)

Thanks Luc & Alan, as always when a solution is solved, I am much
appreciated.

::Christopher

Luc-Eric Rousseau wrote:
>
> well it won't work on formats they don't support, like .psd
>
> Le 2013-05-17 18:21, "Christopher" <[email protected]
> <mailto:[email protected]>> a écrit :
>
>     Luc-Eric, it does the same thing that the manual imf-copy does,
>     manually, it's a confirm that it works on all image formats
>     including EXR ?
>
>     ::Christopher
>
>     Luc-Eric Rousseau wrote:
>>
>>     that works for rendering, but for map auto conversion, what it
>>     does is launch the command line imf-copy
>>
>>     Le 2013-05-17 14:16, "Alan Fregtman" <[email protected]
>>     <mailto:[email protected]>> a écrit :
>>
>>         Wasn't there a thing that when mentalray doesn't understand a
>>         format but Soft does, Soft makes a bitmap that mentalray can
>>         understand under the hood? Or am I mixing this up with
>>         another renderer?
>>
>>
>>
>>         On Fri, May 17, 2013 at 2:06 PM, Luc-Eric Rousseau
>>         <[email protected] <mailto:[email protected]>> wrote:
>>
>>             it's limited to the image formats mental ray can read,
>>             because we launch imf-copy to create the map
>>
>>             Le 2013-05-17 11:38, "Alan Fregtman"
>>             <[email protected]
>>             <mailto:[email protected]>> a écrit :
>>
>>                 AFAIK, it should work for all image formats that
>>                 Softimage can read.
>>
>>
>>                 (Sorry guys for ruining your filter. :p)
>>
>>
>>
>>                 On Fri, May 17, 2013 at 9:47 AM, Christopher
>>                 <[email protected]
>>                 <mailto:[email protected]>> wrote:
>>
>>                     Is Softimage automatic memory mapped textures,
>>                     limited to a specific array of image formats or
>>                     all image formats work ?
>>
>>                     ::Christopher
>>
>>
>>

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