Is it realistic... I don't know, why not. People created hair or feather
systems already, and there are numerous experiments with ICE strands for
plants/trees.
Isn't that the whole idea of ICE anyway... being relatively quick with
things like that (given the necessary skills)?
Of course, if there's no "luxury" version, we'll have to stick to the
import-it-all workflow, like the last 10 years.
If it's really simple and headache-free (UVs, shaders...), it might be
allright for 95% of the cases.
Growth animations would be something you couldn't do that way, though -
a rare case maybe.
Reminds me of Maya's PaintFX tools... how long has those been around? 13
years? Still nothing comparable in SI, is there.
Go for gold, or for compromises... what's better?
Am 30.05.2013 13:50, schrieb Tim Leydecker:
In this link, there is some info about support for rigging and
vertex/point caching (MDD style).
http://www.theplantfactory-tech.com/index.php?post/2013/03/25/The-Plant-Factory-Technology-in-Your-3D-Application
That should be enough to add collision support or modification of
pointpositions in ICE,
depending on individual needs and levels of refinement?
Cheers,
tim
On 30.05.2013 13:39, Sebastien Sterling wrote:
is it Realistic to ask for an ICE version of every third party ware
that comes out ? don't get me wrong it sounds like an ideal solution
and I think it would be awesome, but is it
actually doable ?
On 30 May 2013 11:17, olivier jeannel <[email protected]
<mailto:[email protected]>> wrote:
Unless, in a few weeks I'd have an emergency film that include
plants everywhere, I'd wait for Creation Flora.
Le 30/05/2013 09:06, Eugen Sares a écrit :
Not bad at all, although a some native ICE version would be
ideal, with parameter tweaking, animation and all.
(Don't know how you feel, but I always roll my eyes when it
comes to stand-alone applications. Not just another, mostly crappy,
interface.)
Fabric engine plants...?
Nice how you can draw a tree with a spline. Impressive, yet not
too hard to implement, I believe, since practically every tree
generator supports curves/splines for the
trunks/branches, you just would have to add some interactive
tool for drawing them.
In fact, Softimage already has a curve>sketch, yet how would you
integrate that into a live ICE graph?
ICE nurbs(curves)... when will they come...?
Am 30.05.2013 07:21, schrieb Stephen Davidson:
examples of Plant Factory integrated within MAYA, 3DsMAX and
SOFTIMAGE shown here:
http://www.theplantfactory-tech.com/index.php?post/2013/03/25/The-Plant-Factory-Technology-in-Your-3D-Application
On Wed, May 29, 2013 at 11:44 PM, Sebastien Sterling
<[email protected]
<mailto:[email protected]>> wrote:
Ow... Good times ?
On 30 May 2013 05:28, Stephen Davidson
<[email protected] <mailto:[email protected]>> wrote:
quoted from their site:
Plants created using The Plant Factory technology can
be exported to any 3D Application using multiple export formats
such as FBX, 3DS, OBJ, etc.
On Wed, May 29, 2013 at 11:23 PM, Sebastien Sterling
<[email protected]
<mailto:[email protected]>> wrote:
I know, they say it will come as stand alone and as
a plugin for other applications, but they don't mention which ones,
same goes for supported file formats...
On 30 May 2013 05:19, Daniel Kim
<[email protected] <mailto:[email protected]>> wrote:
That looks great @_@ but no info for price
On Thu, May 30, 2013 at 3:08 PM, Sebastien
Sterling <[email protected]
<mailto:[email protected]>> wrote:
Has anyone seen this yet ? it looks
delightful !
http://www.theplantfactory-tech.com/index.php?category/Feature-Video
http://www.youtube.com/watch?v=FgSxH4GdJcM&feature=youtu.be
--
-------------------------------------------------------------------
Daniel Kim
Animation Director & Professional 3D Generalist
http://www.danielkim3d.com
-------------------------------------------------------------------
--
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956 <tel:%28954%29%20552-7956>
* [email protected]
<mailto:[email protected]>
/Any sufficiently advanced technology is
indistinguishable from magic/
- Arthur C. Clarke
<http://www.3danimationmagic.com>
--
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956 <tel:%28954%29%20552-7956>
* [email protected]
<mailto:[email protected]>
/Any sufficiently advanced technology is indistinguishable from
magic/
- Arthur C. Clarke
<http://www.3danimationmagic.com>