Probably only if your studio has an "escalation" / consulting contract with
AD and you could get a QFE with it from them.

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com


On Sun, Jun 23, 2013 at 7:43 AM, Matt Morris <[email protected]> wrote:

> Last question to any devs that might be listening! Is it possible to patch
> a previous release for this fix?
>
>
>
>
> On 20 June 2013 17:47, Jeremie Passerin <[email protected]> wrote:
>
>> ;-)
>>
>> Or the good old work around, instead of having proxy param, create a
>> property with regular parameter and connect them with expressions to the
>> other one. Not always possible... depends what you are trying to achieve.
>>
>> Jeremie
>>
>>
>> On 20 June 2013 09:27, Matt Morris <[email protected]> wrote:
>>
>>> Thanks Jeremie,
>>>
>>> just tried it out in 2014 sp1 and it works! Now just have to persuade
>>> the studio its worth switching in the middle of a job up basically 5
>>> versions and trying not to break all the bespoke stuff. hmmmmmm.
>>>
>>>
>>>
>>> On 20 June 2013 17:20, Jeremie Passerin <[email protected]> wrote:
>>>
>>>> it's supposed to be fixed in 2014sp1. Though I haven't tested myself.
>>>>
>>>>
>>>> On 20 June 2013 07:52, Matt Morris <[email protected]> wrote:
>>>>
>>>>> Hi all,
>>>>>
>>>>> I've got a character who has custom params or proxy params on multiple
>>>>> limbs, and the keys for these (for example fk/ik switches) won't show in
>>>>> the timeline at all. They show if I mark them as marked params (which I
>>>>> don't want to do every time someone wants to select a limb), but not as
>>>>> keyable parameters.
>>>>>
>>>>> This is soft 2012 sp0.
>>>>>
>>>>> Is this fixed in sp1 or any later release? Or is there a way to show
>>>>> these that I'm missing?
>>>>>
>>>>> Cheers,
>>>>> Matt
>>>>>
>>>>>
>>>>
>>>
>>>
>>> --
>>> www.matinai.com
>>>
>>
>>
>
>
> --
> www.matinai.com
>

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