Probably only if your studio has an "escalation" / consulting contract with AD and you could get a QFE with it from them.
-------------------------------------------- Eric Thivierge http://www.ethivierge.com On Sun, Jun 23, 2013 at 7:43 AM, Matt Morris <[email protected]> wrote: > Last question to any devs that might be listening! Is it possible to patch > a previous release for this fix? > > > > > On 20 June 2013 17:47, Jeremie Passerin <[email protected]> wrote: > >> ;-) >> >> Or the good old work around, instead of having proxy param, create a >> property with regular parameter and connect them with expressions to the >> other one. Not always possible... depends what you are trying to achieve. >> >> Jeremie >> >> >> On 20 June 2013 09:27, Matt Morris <[email protected]> wrote: >> >>> Thanks Jeremie, >>> >>> just tried it out in 2014 sp1 and it works! Now just have to persuade >>> the studio its worth switching in the middle of a job up basically 5 >>> versions and trying not to break all the bespoke stuff. hmmmmmm. >>> >>> >>> >>> On 20 June 2013 17:20, Jeremie Passerin <[email protected]> wrote: >>> >>>> it's supposed to be fixed in 2014sp1. Though I haven't tested myself. >>>> >>>> >>>> On 20 June 2013 07:52, Matt Morris <[email protected]> wrote: >>>> >>>>> Hi all, >>>>> >>>>> I've got a character who has custom params or proxy params on multiple >>>>> limbs, and the keys for these (for example fk/ik switches) won't show in >>>>> the timeline at all. They show if I mark them as marked params (which I >>>>> don't want to do every time someone wants to select a limb), but not as >>>>> keyable parameters. >>>>> >>>>> This is soft 2012 sp0. >>>>> >>>>> Is this fixed in sp1 or any later release? Or is there a way to show >>>>> these that I'm missing? >>>>> >>>>> Cheers, >>>>> Matt >>>>> >>>>> >>>> >>> >>> >>> -- >>> www.matinai.com >>> >> >> > > > -- > www.matinai.com >

