Keyable is a parameter tag that was intended to replace marking sets. If I recall, there are a handful of workflow features that utilize it, such as determining which parameters appear in the keyframe panel by default. There is also a filter query that returns a collection of all keyable parameters from an input collection of sceneobjects.
On Thu, Jun 27, 2013 at 8:01 PM, Matt Lind <[email protected]> wrote: > What is the technical difference between a parameter flagged as siKeyable > vs. siAnimatable? I’m interpreting it to mean Keyable only determines if > an FCurve can be set on the parameter whereas Animatable defines whether a > parameter can receive any kind of animation data.**** > > ** ** > > This sound correct?**** > > ** ** > > ** ** > > Matt**** > > ** ** > > **** >

