Keyable is a parameter tag that was intended to replace marking sets.
If I recall, there are a handful of workflow features that utilize it, such
as determining which parameters appear in the keyframe panel by default.
There is also a filter query that returns a collection of all keyable
parameters from an input collection of sceneobjects.



On Thu, Jun 27, 2013 at 8:01 PM, Matt Lind <[email protected]> wrote:

> What is the technical difference between a parameter flagged as siKeyable
> vs. siAnimatable?  I’m interpreting it to mean Keyable only determines if
> an FCurve can be set on the parameter whereas Animatable defines whether a
> parameter can receive any kind of animation data.****
>
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> This sound correct?****
>
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> Matt****
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> ****
>

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