Thanks Stephen I'm getting somewhere now. Have been away today so haven't had a proper chance to work on it today but getting near with the few minutes I had to try it out. On Jul 11, 2013 10:46 AM, "Stephen Blair" <[email protected]> wrote:
> This is for Apply Extrude Polygons but maybe it can help > http://xsisupport.com/2012/07/**10/extruding-random-polygons-** > with-random-lengths-and-**random-insets/<http://xsisupport.com/2012/07/10/extruding-random-polygons-with-random-lengths-and-random-insets/> > > On 10/07/2013 6:54 PM, Matthew Graves wrote: > >> Hi all, >> I am trying to extrude selected polygons using Extrude Polygon Islands >> (ok so far) and but set an individual transform for each polygon, so >> polygon 2 might have translation of 1 in y and polygon 5 might be 7. >> I have done this with a loop where each iteration deals with one polygon >> extrusion however I would like a solution that does not use loops. >> When I give the Extrude Polygon Islands a set for "polygon Index" it >> picks the correct polygons but when I give it a per polygon set for >> "transform" it either does not transform or picks the first transform in >> the set only and applies that to all polygons (depending how I set it up). >> Ideally I would have liked to pass it arrays of polygon Index and transform >> but transform wont take arrays. >> >> I will be very grateful if anyone can help >> Thanks >> Matt >> >> >

