@Sandy:
Hmm... i kind a dont like the Mixer...  ;-)
But i will give him a try tomorrow, for the caching

@Alan:
Yes, i tried a if-node and that worked, but it doesnt seemed like the best Solution. :-)
Becouse i had to modify the tree.


Image, you have a Brush-like-Custom-Tool, to modify Particle-Colors. In that Case you need interactive Feedback, and dont want to change to much.
I tried commands like the "ResetObject()", but i didnt worked





Am 15.07.2013 23:14, schrieb Alan Fregtman:
Putting in an If node and toggling the condition value couldn't force a refresh?



On Mon, Jul 15, 2013 at 4:54 PM, Vincent Ullmann <[email protected] <mailto:[email protected]>> wrote:

    Hey List,

    Iam looking for a way to reset/reEvaluate a ICE-Tree.
    There are currently two examples were i need this.

    1.)
    I have a Render-Scene with some Point-Clouds reading a single
    icecache-file.
    When i change the icecache-file on the Disk, my PointCloud wont
    update, until i reOpen the Scene or change the Frame-Input on the
    Cache-on-File-Node

    2.)
    I startet to write a Custom-Tool, wich uses the nice new Feature
    in 2014 to directly write ICE-Attributes. Everything is working
    write now. So i can change a Attribute via a Python_Script or
    Cpp-Tool, but the Changes are only visible if i somehow force an
    Update (eg. Change something else in my ICETree)

    I think this should be possible, but had no succes so far.



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