@Sandy:
Hmm... i kind a dont like the Mixer... ;-)
But i will give him a try tomorrow, for the caching
@Alan:
Yes, i tried a if-node and that worked, but it doesnt seemed like the
best Solution. :-)
Becouse i had to modify the tree.
Image, you have a Brush-like-Custom-Tool, to modify Particle-Colors. In
that Case you need interactive Feedback, and dont want to change to much.
I tried commands like the "ResetObject()", but i didnt worked
Am 15.07.2013 23:14, schrieb Alan Fregtman:
Putting in an If node and toggling the condition value couldn't force
a refresh?
On Mon, Jul 15, 2013 at 4:54 PM, Vincent Ullmann
<[email protected]
<mailto:[email protected]>> wrote:
Hey List,
Iam looking for a way to reset/reEvaluate a ICE-Tree.
There are currently two examples were i need this.
1.)
I have a Render-Scene with some Point-Clouds reading a single
icecache-file.
When i change the icecache-file on the Disk, my PointCloud wont
update, until i reOpen the Scene or change the Frame-Input on the
Cache-on-File-Node
2.)
I startet to write a Custom-Tool, wich uses the nice new Feature
in 2014 to directly write ICE-Attributes. Everything is working
write now. So i can change a Attribute via a Python_Script or
Cpp-Tool, but the Changes are only visible if i somehow force an
Update (eg. Change something else in my ICETree)
I think this should be possible, but had no succes so far.