Yup. MR was used for the volumes and emRPC was used for some of the several
passes that make up the spiraling galaxy.


On Wed, Jul 17, 2013 at 11:57 AM, Alan Fregtman <[email protected]>wrote:

> Great work, guys!
>
> Rendered in Arnold?
>
>
>
> On Wed, Jul 17, 2013 at 12:26 PM, Greg Punchatz <[email protected]>wrote:
>
>>  This was released last week and I thought I should share. The
>> compression is kinda nasty but here you go..
>>
>> http://www.youtube.com/watch?v=fFx8ONhq95o
>>
>> The opening shot was two main passes the asteroid and everything on it
>> and the galaxy plus FX passes. There is a crazy amount of geo and lights
>> and Arnold tore it up.
>>
>> The project was a stop and start project.... a new CD from the game
>> company joined the team half way thru.. We worked on it for six months off
>> and on averaging three to four people working on it at any given time. I
>> think there was about 8 or 9 of us who worked on the production in total.
>>
>> Some of the peeps that worked on it include
>>
>> Greg Punchatz- CG Sup and CD on the janimation side
>> Steve Palaia- Senior Generalist and compositor
>> Mitchell Lotierzo- Senior TD
>> Dave Sisk - Senior FX
>> Julia Bacak- Animation
>> Jason Stambollian-  Freelance Fx
>> Rares Halmagean-  Freelance Textures and Modeling
>>
>> Thanks to the team here who went above and beyond!
>>
>>
>> --
>>  ------------------------------
>> *Greg Punchatz*
>>  *Sr. Creative Director*
>> Janimation
>> 214.823.7760
>> www.janimation.com
>>
>
>

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