Yup. MR was used for the volumes and emRPC was used for some of the several passes that make up the spiraling galaxy.
On Wed, Jul 17, 2013 at 11:57 AM, Alan Fregtman <[email protected]>wrote: > Great work, guys! > > Rendered in Arnold? > > > > On Wed, Jul 17, 2013 at 12:26 PM, Greg Punchatz <[email protected]>wrote: > >> This was released last week and I thought I should share. The >> compression is kinda nasty but here you go.. >> >> http://www.youtube.com/watch?v=fFx8ONhq95o >> >> The opening shot was two main passes the asteroid and everything on it >> and the galaxy plus FX passes. There is a crazy amount of geo and lights >> and Arnold tore it up. >> >> The project was a stop and start project.... a new CD from the game >> company joined the team half way thru.. We worked on it for six months off >> and on averaging three to four people working on it at any given time. I >> think there was about 8 or 9 of us who worked on the production in total. >> >> Some of the peeps that worked on it include >> >> Greg Punchatz- CG Sup and CD on the janimation side >> Steve Palaia- Senior Generalist and compositor >> Mitchell Lotierzo- Senior TD >> Dave Sisk - Senior FX >> Julia Bacak- Animation >> Jason Stambollian- Freelance Fx >> Rares Halmagean- Freelance Textures and Modeling >> >> Thanks to the team here who went above and beyond! >> >> >> -- >> ------------------------------ >> *Greg Punchatz* >> *Sr. Creative Director* >> Janimation >> 214.823.7760 >> www.janimation.com >> > >

