The boolean engine had been replaced in version 2011. Much more stable and faster, compared to the earlier version in my opinion. I use it even in animation sometimes. With clean/handmodelled meshes like he had, it should be hard to crash the boolean operation at all.
From: [email protected] [mailto:[email protected]] On Behalf Of Stephen Davidson Sent: Tuesday, July 23, 2013 4:37 AM To: [email protected] Subject: Re: OT: Vitaly Bulgarov timelapse Boolean does seem to be more robust, these days. ... or is it my imagination? On Mon, Jul 22, 2013 at 9:25 PM, Steven Caron <[email protected]> wrote: 1:10:00 into the video he uses a boolean that i never would have attempted. i would have gotten a couple crashes before getting it juuuusst right so the 'boolean engine would cope' he looks like he gets it right off the bat. amazing. On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer <[email protected]> wrote: in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no less) if you aren't aware of his work, check this out; http://www.bulgarov.com/index.html and enjoy the master at work! http://www.youtube.com/watch?v=4ct9voyU3h0 a -- Best Regards, Stephen P. Davidson (954) 552-7956 [email protected] Any sufficiently advanced technology is indistinguishable from magic - Arthur C. Clarke <http://www.3danimationmagic.com>

