The boolean engine had been replaced in version 2011. Much more stable and
faster, compared to the earlier version in my opinion. I use it even in
animation sometimes. With clean/handmodelled meshes like he had, it should
be hard to crash the boolean operation at all.

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Stephen
Davidson
Sent: Tuesday, July 23, 2013 4:37 AM
To: [email protected]
Subject: Re: OT: Vitaly Bulgarov timelapse

 

Boolean does seem to be more robust, these days. ...

or is it my imagination?

 

On Mon, Jul 22, 2013 at 9:25 PM, Steven Caron <[email protected]> wrote:

1:10:00 into the video he uses a boolean that i never would have attempted.
i would have gotten a couple crashes before getting it juuuusst right so the
'boolean engine would cope' he looks like he gets it right off the bat.
amazing.

 

On Mon, Jul 22, 2013 at 2:26 AM, adrian wyer
<[email protected]> wrote:

in my opinion one of the finest industrial design/modelling/rendering
persons around today

 

stumbled across a 2 hour time-lapse of him modelling a robot (in Soft, no
less)

 

if you aren't aware of his work, check this out;
http://www.bulgarov.com/index.html

 

and enjoy the master at work!  http://www.youtube.com/watch?v=4ct9voyU3h0

 

a





 

-- 

Best Regards,
  Stephen P. Davidson 
       (954) 552-7956
    [email protected]

Any sufficiently advanced technology is indistinguishable from magic

 
- Arthur C. Clarke

 <http://www.3danimationmagic.com> 

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