greetings,
I've never really trusted reference models and usually try to avoid them but 
sometimes they're just too tempting...... I'm doing a few shots of arnold 
rendered character and I wanted to have a ref model for my lights and a ref 
matlib all driven from a master scene, to make tweaking easy when the number of 
shots grows, So i rebuild my setup from scratch and it's all lovely untill i 
apply a cache (icecache) to my character. The scene will save but bombs on 
load. It's fine before i apply the cache. if i was doing a bunch of stills it 
would be grand but.... and to make things even weirder, I can rebuild the scene 
and if i leave everything in the two base partitions it also works fine with 
the cached version. Lastly and just to make sure I've no hope whatsoever of 
debugging the scene I can also rebuild it from scratch with everything in the 
right partitions, and cached but not using ref model then it also plays nice.
Having had issues in the past trying to FBX a crowdFX sim with arnold shaders i 
wondered if there was an issue with the export, but it renders expected locally 
using ref matlibs so i'm stumped. Lights in a ref model shouldn't be an issue 
right?
I'm stumped, and as is the way with these things had to go for a slightly more 
round the houses approach to get these shots out but i would really like a 
better setup for the future... and ref model experiences greatly absorbed....

cheers,
Andi
.... 

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