Not free, though I love Species, this is my daily tool:D From: [email protected] [mailto:[email protected]] On Behalf Of Matt Morris Sent: Tuesday, August 13, 2013 4:31 PM To: [email protected] Subject: Re: What free biped rig out there would you recommend?
I can vouch for Species (1.6.1), its a very solid reliable rig and saves a lot of time in the enveloping stage, even if you're not using the base mesh itself. The auto-generation of proxy and low rez meshes is also incredibly useful. Its not free however, unless there's a single user licence out there I don't know about... On 13 August 2013 15:15, Gustavo Eggert Boehs <[email protected]<mailto:[email protected]>> wrote: What about species? Used it in a comercial back in the day (when it was called grow rig). Concept is quite nice, and now it should be a looot better (from what I can gather from the videos). 2013/8/13 Szabolcs Matefy <[email protected]<mailto:[email protected]>> Gear is the most versatile stuff so far. Give it a try From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of David Rivera Sent: Tuesday, August 13, 2013 3:56 AM To: [email protected]<mailto:[email protected]> Subject: What free biped rig out there would you recommend? Hello, list. I was thinking about getting a free biped (could be toon biped) rig to try out for some animation tests I´d like to do for a toon character. What rig would you recommend? So far I´ve downloaded Malcom from Animation School. It´s superb. But the character is already rigged and weighted. Moom was another favorite of mine, back a few years. But with Gear and other systems I´ve seen, I would like you guys to recommend me one to setup to my own character. Any feedback would be greatly appreciated. Pic attached. Regards. David. -- Gustavo E Boehs http://www.gustavoeb.com.br/blog -- www.matinai.com<http://www.matinai.com>

