Not free, though I love Species, this is my daily tool:D

From: [email protected] 
[mailto:[email protected]] On Behalf Of Matt Morris
Sent: Tuesday, August 13, 2013 4:31 PM
To: [email protected]
Subject: Re: What free biped rig out there would you recommend?

I can vouch for Species (1.6.1), its a very solid reliable rig and saves a lot 
of time in the enveloping stage, even if you're not using the base mesh itself. 
The auto-generation of proxy and low rez meshes is also incredibly useful. Its 
not free however, unless there's a single user licence out there I don't know 
about...

On 13 August 2013 15:15, Gustavo Eggert Boehs 
<[email protected]<mailto:[email protected]>> wrote:
What about species? Used it in a comercial back in the day (when it was called 
grow rig). Concept is quite nice, and now it should be a looot better (from 
what I can gather from the videos).

2013/8/13 Szabolcs Matefy <[email protected]<mailto:[email protected]>>
Gear is the most versatile stuff so far. Give it a try

From: 
[email protected]<mailto:[email protected]>
 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of David Rivera
Sent: Tuesday, August 13, 2013 3:56 AM
To: [email protected]<mailto:[email protected]>
Subject: What free biped rig out there would you recommend?

Hello, list.
I was thinking about getting a free biped (could be toon biped) rig to try out 
for some animation
tests I´d like to do for a toon character. What rig would you recommend?
So far I´ve downloaded Malcom from Animation School. It´s superb. But the 
character is already
rigged and weighted. Moom was another favorite of mine, back a few years.

But with Gear and other systems I´ve seen, I would like you guys to recommend 
me one to setup
to my own character.
Any feedback would be greatly appreciated.
Pic attached.

Regards.
David.



--
Gustavo E Boehs
http://www.gustavoeb.com.br/blog



--
www.matinai.com<http://www.matinai.com>

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