Thanks Stephen, I'll take a look at it.

Stefan, I'm going to reorganize our workgroup tools so yes I would like to
give it a try !

Martin


On Fri, Aug 23, 2013 at 8:39 PM, Stephen Blair <[email protected]>wrote:

> http://download.autodesk.com/**global/docs/softimage2014/en_**
> us/sdkguide/si_om/MenuItem.**Filter.html<http://download.autodesk.com/global/docs/softimage2014/en_us/sdkguide/si_om/MenuItem.Filter.html>
>
>
> On 23/08/2013 7:03 AM, Stefan Kubicek wrote:
>
>> Let me know in case you want to give it a shot, I have a version that's
>> more stable and refined than the one that's publicly downloadable.
>>
>> I think what Stephen means is that Menus can be dynamic in that you can
>> decide to display menu items or not, e.g. depending on what is currently
>> selected (filter by what's selected). He might refer to
>> "oMenu.AddCallbackItem", but it could be that it only works with sub-menus.
>>
>>
>>
>>
>>  Stefan, I've already seen that qmenu and always forget to try it. Thanks.
>>>
>>> Stephen, nope. I'm not sure what is a menu filter :(
>>>
>>> Martin
>>>
>>>
>>> On Fri, Aug 23, 2013 at 7:26 PM, Stephen Blair <[email protected]>
>>> **wrote:
>>>
>>>  Did you try using a menu filter?
>>>>
>>>>
>>>> On 23/08/2013 12:01 AM, Martin wrote:
>>>>
>>>>  I have a plugin that only works with selected polygons, and I inserted
>>>>> the command in the viewport Component Edit menu with "
>>>>> siMenu3DViewComponentEditConte****xtID ". Now the command appears
>>>>> when I
>>>>> have any component selected on the viewport.
>>>>>
>>>>> I would like it to show the command only when polygons are selected, is
>>>>> this possible?
>>>>>
>>>>> Martin
>>>>>
>>>>>
>>>>
>>>>
>>>
>>
>>
>

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