Thanks Stephen, I'll take a look at it. Stefan, I'm going to reorganize our workgroup tools so yes I would like to give it a try !
Martin On Fri, Aug 23, 2013 at 8:39 PM, Stephen Blair <[email protected]>wrote: > http://download.autodesk.com/**global/docs/softimage2014/en_** > us/sdkguide/si_om/MenuItem.**Filter.html<http://download.autodesk.com/global/docs/softimage2014/en_us/sdkguide/si_om/MenuItem.Filter.html> > > > On 23/08/2013 7:03 AM, Stefan Kubicek wrote: > >> Let me know in case you want to give it a shot, I have a version that's >> more stable and refined than the one that's publicly downloadable. >> >> I think what Stephen means is that Menus can be dynamic in that you can >> decide to display menu items or not, e.g. depending on what is currently >> selected (filter by what's selected). He might refer to >> "oMenu.AddCallbackItem", but it could be that it only works with sub-menus. >> >> >> >> >> Stefan, I've already seen that qmenu and always forget to try it. Thanks. >>> >>> Stephen, nope. I'm not sure what is a menu filter :( >>> >>> Martin >>> >>> >>> On Fri, Aug 23, 2013 at 7:26 PM, Stephen Blair <[email protected]> >>> **wrote: >>> >>> Did you try using a menu filter? >>>> >>>> >>>> On 23/08/2013 12:01 AM, Martin wrote: >>>> >>>> I have a plugin that only works with selected polygons, and I inserted >>>>> the command in the viewport Component Edit menu with " >>>>> siMenu3DViewComponentEditConte****xtID ". Now the command appears >>>>> when I >>>>> have any component selected on the viewport. >>>>> >>>>> I would like it to show the command only when polygons are selected, is >>>>> this possible? >>>>> >>>>> Martin >>>>> >>>>> >>>> >>>> >>> >> >> >

