Try one angle at a time, and multiply by the matrix first, then by its
transposeInPlace. That should show you the order (whether it's direct or
reversed), and whether you have a column/row discrepancy. Adjust
accordingly.


On Tue, Aug 27, 2013 at 10:21 AM, Eric Thivierge <[email protected]>wrote:

> Thanks Raf I saw that today. It's a problem somewhere with my matrix
> multiplication I think. Tried a bunch of different combos but I'm thinking
> it's what Matt touched on either the row / column mixing or a mistake in
> the shorthand somewhere.
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
>
> On Mon, Aug 26, 2013 at 8:15 PM, Raffaele Fragapane <
> [email protected]> wrote:
>
>> The rotation order matters.
>> It's as simple as each rotation pushing a gimbal along by a linear
>> distance of trigonometric functions of that angle in turns, in the rotation
>> order... order.
>>
>> Wikipedia has the matricial forms:
>> http://en.wikipedia.org/wiki/Rotation_matrix#Basic_rotations
>>
>> What's not working from that? Or if you haven't looked at it, shame on
>> you!
>>
>>
>


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