Hello Tim,

The only issue that I found was with the xml templates. You need to
generate it with the original GEAR. Later save the guide as a model/scene.
Reload Gear_mc and re-export the guide to an xml template.

This will avoid an error at loading time with the color in the controls.
 If you already have controls stored in the guide all the controls will
turn grey when you generate the rig.
Use the wireframe color tool and extract the controls from the rig to the
guide. This action will re-color your guide for future use :)

I will do a video of this for better explanation.

Cheers,
Miquel


----------------------------------------------------

Miquel Campos
www.miquelTD.com



2013/8/28 Tim Crowson <tim.crow...@magneticdreams.com>

>  Thanks so much Miquel! Are there any known compatibility problems with
> the previous versions of GEAR?
>
> -Tim
>
>
>
> On 8/28/2013 10:22 AM, Miquel Campos wrote:
>
> Hello,
>
>  first videos are ready:
>
>  001 - installation https://vimeo.com/73286635
> 002 - icons https://vimeo.com/73286662
> 003 - zipper https://vimeo.com/73304786
> 004 - wireframe colorizer https://vimeo.com/73304787
> 005 - solvers https://vimeo.com/73304788
>
>  :)
>
>  Miq
>
>
>  ----------------------------------------------------
>
> Miquel Campos
> www.miquelTD.com
>
>
>
> 2013/8/28 Miquel Campos <miquel.cam...@gmail.com>
>
>> Hello Mirko,
>>
>>  For the moments no plans to make an easier installation. But I recorded
>> a video of how to install it, should be online today :)
>>
>>
>>
>>
>>  ----------------------------------------------------
>>
>> Miquel Campos
>> www.miquelTD.com
>>
>>
>>
>> 2013/8/28 Mirko Jankovic <mirkoj.anima...@gmail.com>
>>
>>> there is plan to make installation friendly as well, something like in
>>> form of addon?
>>> also so far I helped like bunch of people to install gear, they all had
>>> problems with python path and modules.
>>> if that part could be solved to have everything for installation as much
>>> as possible user friendly it would me this even better if that is possible
>>> at all :)
>>>
>>>
>>>  On Wed, Aug 28, 2013 at 2:51 PM, Miquel Campos <miquel.cam...@gmail.com
>>> > wrote:
>>>
>>>>   Muhamad:  Any laid out road map for future development?
>>>>
>>>>  Yes I have a kind of road map :P
>>>>
>>>>  For the moment I would like to add (ASAP) some more rigging
>>>> components  and add some functionalities to some of the tools. Later I have
>>>> a list of ideas, but not sure where to start yet :P
>>>>
>>>>
>>>>  ----------------------------------------------------
>>>>
>>>> Miquel Campos
>>>> www.miquelTD.com
>>>>
>>>>
>>>>
>>>> 2013/8/28 Miquel Campos <miquel.cam...@gmail.com>
>>>>
>>>>> Thanks for the link Halim,
>>>>>
>>>>>  Windwalkers looks really nice. I like the idea of 16+ film :)   And
>>>>> I see Marc Caro as an Artistic Director :D I Hope the best for the project
>>>>> :)
>>>>>
>>>>>
>>>>>  ----------------------------------------------------
>>>>>
>>>>> Miquel Campos
>>>>> www.miquelTD.com
>>>>>
>>>>>
>>>>>
>>>>> 2013/8/28 Halim Negadi <hneg...@gmail.com>
>>>>>
>>>>>> Hi Miguel,
>>>>>>
>>>>>>  We plan to work with GEAR in the next few months at Forge
>>>>>> Animation, in south of france. ( www.forge-animation.com )
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Tue, Aug 27, 2013 at 7:46 PM, Miquel Campos <
>>>>>> miquel.cam...@gmail.com> wrote:
>>>>>>
>>>>>>> Oh! nice! :) Halim, where is "here"?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>  ----------------------------------------------------
>>>>>>>
>>>>>>> Miquel Campos
>>>>>>> www.miquelTD.com
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> 2013/8/27 Halim Negadi <hneg...@gmail.com>
>>>>>>>
>>>>>>>> Thank you Miguel, couldn't dream of a better timing as we were
>>>>>>>> planning to use gear for our first teaser over here.
>>>>>>>>
>>>>>>>>  Glad to see you guys keeping our weapon alive.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Tue, Aug 27, 2013 at 7:06 PM, Emilio Hernandez <
>>>>>>>> emi...@e-roja.com> wrote:
>>>>>>>>
>>>>>>>>>  Yeah!  Waiting anxiously for the videos!
>>>>>>>>>
>>>>>>>>>  Thanks Jeremie for the solid foundation of GEAR and thank you
>>>>>>>>> Miquel for keeping it not only alive but sailing!
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> 2013/8/27 Mirko Jankovic <mirkoj.anima...@gmail.com>
>>>>>>>>>
>>>>>>>>>> hip hip hip hooray for our SI masters! :)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Tue, Aug 27, 2013 at 6:34 PM, Adam Sale 
>>>>>>>>>> <adamfs...@gmail.com>wrote:
>>>>>>>>>>
>>>>>>>>>>> Awesome news. Just in time for the start of September classes.
>>>>>>>>>>>
>>>>>>>>>>>  Adam
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Tue, Aug 27, 2013 at 9:25 AM, Rares Halmagean <
>>>>>>>>>>> ra...@rarebrush.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>>  I'll through in a Huzzah and big thanks for the addition.
>>>>>>>>>>>> Can't wait to try it out.
>>>>>>>>>>>>
>>>>>>>>>>>> On 8/26/2013 9:48 PM, Miquel Campos wrote:
>>>>>>>>>>>>
>>>>>>>>>>>> Hello,
>>>>>>>>>>>>
>>>>>>>>>>>>  I have just uploaded to github my custom fork of Jeremie
>>>>>>>>>>>> Passerin's GEAR project.
>>>>>>>>>>>>
>>>>>>>>>>>>  https://github.com/miquelcampos/GEAR_mc
>>>>>>>>>>>>
>>>>>>>>>>>>  Here is a little list of what's the new:
>>>>>>>>>>>>
>>>>>>>>>>>>  -New Menu re-arrange
>>>>>>>>>>>> -New Facial components
>>>>>>>>>>>> -New options for icon creator
>>>>>>>>>>>> -Selection sets and poseLib not part of Gear
>>>>>>>>>>>> -poseLib should work now in Linux (but not tested)
>>>>>>>>>>>> -Zipper tool for curves
>>>>>>>>>>>> -New solvers
>>>>>>>>>>>> -Wireframe color tool
>>>>>>>>>>>> -Guides support for store wireframe color
>>>>>>>>>>>> -New commands for inspect Guides PPG and solvers options
>>>>>>>>>>>> -Command for merge symmetry mapping templates.
>>>>>>>>>>>>
>>>>>>>>>>>>  Some of these new features were initially developed by
>>>>>>>>>>>> Jeremie, who kindly shared with me some of his personal WIP code.
>>>>>>>>>>>>
>>>>>>>>>>>>   BIG THANKS to Jeremie for the original code and all the
>>>>>>>>>>>> help. And also BIG THANKS to Sly and PH from Shed  Montreal to 
>>>>>>>>>>>> allow me to
>>>>>>>>>>>> release some internal code for the poseLib, selection sets and 
>>>>>>>>>>>> some of the
>>>>>>>>>>>> facial components.
>>>>>>>>>>>>
>>>>>>>>>>>>  I will prepare with Alan some videos explaining the new
>>>>>>>>>>>> features and tools. Stay tune to TDsurvival ;)
>>>>>>>>>>>>
>>>>>>>>>>>>  Cheers,
>>>>>>>>>>>> Miquel
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>  ----------------------------------------------------
>>>>>>>>>>>>
>>>>>>>>>>>> Miquel Campos
>>>>>>>>>>>> www.miquelTD.com
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>   --
>>>>>>>>>>>> *Rares Halmagean
>>>>>>>>>>>> ___________________________________
>>>>>>>>>>>> *visual development and 3d character & content creation.
>>>>>>>>>>>> *rarebrush.com* <http://rarebrush.com/>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>  --
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
> --
>
>
>
> *Tim Crowson
> **Lead CG Artist*
>
> *Magnetic Dreams, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
> tim.crow...@magneticdreams.com
>
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