for point A I always assumed it a was refresh issue of the operator
stack... because reloading the scene would also bring back the
duplicated point clouds attributes.

instead of duplicating a pointcloud with a cache attached, creating a
new empty pointcloud and loading the cache would always work.

and yes for changing attributes on B is a workaround I use - reloading
the clip or repointing it to the same file 'refreshes' its attribute
list.


On 11 September 2013 07:01, Vincent Fortin <[email protected]> wrote:
>>+1 for better mixer integration Vincent :)
> I'm curious to know what kind of issues people are having with the mixer.
> On my side the main problem is that the pointcloud hosting the MixerOp
> looses all attributes. I end up with a bunch of black dots moving around.
> It happens pretty randomly but I've managed to isolate a few problematic
> scenarios:
>
> A) load a cache on an empty pointcloud. Duplicate that point cloud. The new
> pointcloud is either empty (no particles) or displays as black dots. Not
> sure what is going on here: the mixer clip gets duplicated and apparently
> assigned to the new pointcloud but fails to display. Worse, if you delete
> the new pointcloud, then the original one goes black dots. Only way to fix
> that is to clear the source path and paste it back. But I noticed that from
> that point on the problem will come back more often as if the mixer was
> "corrupted".
>
> B) If the attribute description of a cache file changes, the mixer will crap
> out. That means that if you overwrite a cache file on your hard drive with a
> newer version that doesn't have exactly the same content, any pointcloud in
> any scene reading that cache will go "black dots".
>
> C) Mixer applied on top of a reference model: bad idea. It's not 100%
> reproducible but happens a lot. Same black dots issue. I don't think it
> comes from the delta as this is not stored in there, right? Nonetheless it's
> a reference model issue for sure.
>
> Somehow I get the feeling that this kind of problem happens more frequently
> as the scene grows in complexity. Moving pointclouds around from a Model to
> another suddenly becomes unreliable as the mixer doesn't alway get
> copied/updated properly.
>
> I hope people can share their experiences so we can get this thing working
> properly ONE DAY ;-)
> Or maybe I should try using the CacheOnFile node for reading only.
>
>
> On Tue, Sep 10, 2013 at 7:04 PM, Morten Bartholdy <[email protected]>
> wrote:
>>
>> I would definately vote for a reworked centralized cacheing tool which
>> left no doubt what is being done. I agree with Eric that the current
>> implementation is a mess.
>>
>>
>>
>> +1 for better mixer integration Vincent :)
>>
>>
>>
>> Morten
>>
>>
>>
>>
>>
>>
>>
>>
>> Den 10. september 2013 kl. 18:06 skrev Vincent Fortin <[email protected]>:
>>
>> The best way I've found to work around the custom attribute issue is to
>> lay down a Log Value node with "Log" actually turned off. I find the usual
>> "Attribute Display" trick unreliable especially in batch mode.
>>
>> I always use the CacheObjectsIntoFile method (aka Cache Manage). Frankly
>> for an "out of the box" tool I wouldn't say the Cache Manager sucks. Do you
>> have any particular issues other than the custom attribute caching bug?
>>
>> What really drives me nuts is the total unreliability of the mixer when it
>> comes to reading icecaches. I have noticed many scenarios where attributes
>> simply vanish for no reason. Only way to bring them back is to clear the
>> Source path and paste it back in. Using the mixer for caches is a great
>> feature IMHO, too bad it's so unreliable :-(
>>
>>
>> On Tue, Sep 10, 2013 at 12:01 PM, Eric Thivierge < [email protected]
>> > wrote:
>>
>> You're welcome. :)
>>
>> http://exocortex.com/products/ crate
>>
>>
>>
>
>

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