Theres this one that explodes based on polygon island. I guess all youd have to do is select all edges of your mesh and Disconnect Components before running the script.
Chris Covelli http://www.polygonpusherinc.com/ http://exocortex.com/products/species TurboSquid Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher> On Mon, Sep 16, 2013 at 11:22 AM, Mirko Jankovic <[email protected]>wrote: > There was addon that could explode poly mesh into separate objects based > on polygons.. so cube to explode into 6 separate grids... each face to > another poly object. > Anyone have any idea how was that one called? > Thanks > >
'Explode by Polygon Islands (VBS) 'author: Glazyrin Eugeny ([email protected]) '===================== set mySel=getvalue("selectionlist") for each oObj in mySel if oObj.type = "polymsh" then do if oObj.activeprimitive.geometry.polygons.count > 0 then SelectGeometryComponents oObj&".poly[0]" set polsel = selection(0) do GrowSelection if polsel = selection(0) then ExtractFromComponents "ExtractPolygonsOp", , "polymsh_island", True, siImmediateOperation, siKeepGenOpInputs exit do end if set polsel = selection(0) loop else deleteobj oObj exit do end if loop end if next ActivateObjectSelTool

