Theres this one that explodes based on polygon island.  I guess all youd
have to do is select all edges of your mesh and Disconnect Components
before running the script.

Chris Covelli
http://www.polygonpusherinc.com/
http://exocortex.com/products/species
TurboSquid 
Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher>


On Mon, Sep 16, 2013 at 11:22 AM, Mirko Jankovic
<[email protected]>wrote:

> There was addon that could explode poly mesh into separate objects based
> on polygons.. so cube to explode into 6 separate grids... each face to
> another poly object.
> Anyone have any idea how was that one called?
> Thanks
>
>
'Explode by Polygon Islands (VBS)
'author: Glazyrin Eugeny ([email protected])
'=====================
set mySel=getvalue("selectionlist")
for each oObj in mySel
 if oObj.type = "polymsh" then
  do
   if oObj.activeprimitive.geometry.polygons.count > 0 then
    SelectGeometryComponents oObj&".poly[0]"
    set polsel = selection(0)
    do
     GrowSelection
     if polsel = selection(0) then
      ExtractFromComponents "ExtractPolygonsOp", , "polymsh_island", True, 
siImmediateOperation, siKeepGenOpInputs
      exit do
     end if
     set polsel = selection(0)
    loop
   else
    deleteobj oObj
    exit do
   end if
  loop
 end if
next
ActivateObjectSelTool

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