the image clip ppg image is just an 8-bit preview with cooked conversion. render out with mental ray to see the actual image. or look at it in the fxtree fxviewer , which does support floating point images. Of course, any hdr value will clip if you are not using any tone mapping
On Fri, Sep 20, 2013 at 8:35 AM, olivier jeannel <[email protected]> wrote: > Hello there, > > It's the first time I'm "building" my own HDR's environment from a serie of > photos (Raw 8bit from Canon 5D). > Basicly it's a desert set : Sand + cloudy sky. > > I'm using Photoshop to do this, I use "Merge to HDR" to build the .hdr. > > The thing is in photoshop I'm having fine colors : > Sand is orange/brown and the sky is blue > BUT > In Softimage Sand is yellow and the sky is purple (-ish) > > See attached picture : > > Is there a setting somewhere (maybe even in photoshop) that I should check ? > > > Thank's a lot ! > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. -------------------------- To unsubscribe: mail [email protected] with subject "unsubscribe" and reply to the confirmation email.

