the image clip ppg image is just an 8-bit preview with cooked
conversion.  render out with mental ray to see the actual image. or
look at it in the fxtree fxviewer , which does support floating point
images. Of course, any hdr value will clip if you are not using any
tone mapping

On Fri, Sep 20, 2013 at 8:35 AM, olivier jeannel
<[email protected]> wrote:
> Hello there,
>
> It's the first time I'm "building" my own HDR's environment from a serie of
> photos (Raw 8bit from Canon 5D).
> Basicly it's a desert set : Sand + cloudy sky.
>
> I'm using Photoshop to do this, I use "Merge to HDR" to build the .hdr.
>
> The thing is in photoshop I'm having fine colors :
> Sand is orange/brown and the sky is blue
> BUT
> In Softimage Sand is yellow and the sky is purple (-ish)
>
> See attached picture :
>
> Is there a setting somewhere (maybe even in photoshop) that I should check ?
>
>
> Thank's a lot !
>
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