I think you can partial gator since 2013 (I'm stuck with 2011 in this long 
project so I'm not really sure)
But still gator needs you to have your points in the same global position to 
copy their weights accurately.
So if you have your bones and meshes in a different global space and different 
polygon shape but same bone names, then it won't work, you'll need scripting.

Martin
Sent from my iPhone

> On 2013/09/25, at 2:56, Emilio Hernandez <[email protected]> wrote:
> 
> Here is a tutorial on Gator.
> 
> http://www.youtube.com/watch?v=wcGwvc2VCkk
> 
> 
> 
> 
> 2013/9/24 Sandy Sutherland <[email protected]>
>> SA_Setpointweights was written by Simon Anderson and is for normal weightmap 
>> manipulation, not envelope weight stuff.
>> 
>> As Dave pointed out - Gator is a good place to start.
>> 
>> S.
>> 
>> 
>>> On 2013/09/24 5:41 PM, Sergio Mucino wrote:
>>> I've got a simple question regarding skinning/binding in Softimage.
>>> A thing that I require to do quite often is to copy the weights from one 
>>> vertex on  the mesh, and paste them on multiple vertices on a different 
>>> mesh. Assuming both meshes already have the appropriate clusters, 
>>> weightmaps, and deformers assigned, I'm wondering how to achieve this.
>>> I looked for a "Weight Copy" tool in SI, and didn't find one, so I turned 
>>> to Google. I was able to find a tool that supposedly does this 
>>> (SA_SetPointWeights), but for some reason, It's not working for me. I 
>>> select the 'source' mesh and launch the tool, where I can select it, but 
>>> for some reason, it cannot find the Weight Map, even though it is there 
>>> (I've attached a screen capture included below...)
>>> 
>>> <mime-attachment.png>
>>> 
>>> If anyone is familiar with this tool, do you know what's up with it?
>>> Otherwise, I'm open to any other suggestions around how to copy/paste 
>>> vertex weights. I don't have much time to script it myself right now, and I 
>>> haven given the GEAR tools a try yet because I need to ask IT to change my 
>>> machine's environment to reference their scripts, but if that toolset has 
>>> tools for this, I can push the "please get it done" button to be able to 
>>> use them.
>>> Thanks for any suggestions!
>>> 
>>> -- 
>>> Sergio Mucino
>>> Lead Rigger
>>> Modus FX
>>> 
>>> 
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