Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in
1998 I was a student learning Softimage|3D and the standalone particle
system was really hard to use because of that. I remember saving my particle
scene every 5 minutes. Maybe it was a driver/system/graphics cards issue
back then. I was on NT back then. Did the particle standalone also exists on
SGI?   

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Matt Lind
Sent: Friday, October 18, 2013 8:33 PM
To: [email protected]
Subject: RE: Friday Flashback #142

 

I remember the system being very fast and interactive compared to
softimage|3D, but yeah, PITA to have to composite everything.

 

The manipulators for SI Particle were actually pretty nice and intuitive.
They needed to be as the software lacked the mouse driven manipulation found
in most 3d packages.  

 

Matt

 

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Jeff McFall
Sent: Friday, October 18, 2013 11:29 AM
To: [email protected]
Subject: RE: Friday Flashback #142

 

I remember that.  I was sooo looking forward to having a particle system
again after moving from a Wavefront system.

It wasn't quite what I had hoped for but way better than nothing and I was
able to make a lot of use it.

 

Kind of ironic about how Soft was NOT known for its "Particle System"
capabilities back then.

 

I like this quote 

Render the particle animation. Then composite the particle animation using
the depth information from the z-channel of the SOFTIMAGE 3D rendered images
to create seamless three-dimensional
animation with a particle effect."

 

That was fine if you did not mind a fully aliased comp  J  Not to mention
that I only had about a 500 MB hard drive if I remember correctly.

Those Zpics were kind of heavy for the time and with that size of storage.

 

Jeff

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Stephen Blair
Sent: Friday, October 18, 2013 11:17 AM
To: [email protected]
Subject: Friday Flashback #142

 

Friday Flashback #142 

SOFTIMAGE|PARTICLE

http://wp.me/powV4-2Sk

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