+1
Do it carefully. 

On 20 Oct, 2013, at 11:40 AM, Alok Gandhi <[email protected]> wrote:

> In my opinion, overriding the commands is not advisable. You are effectively 
> removing the native funtionality of the app, which might be needed in certain 
> cases, if not now, then in future.
> 
> Yes you can do it by hooking into the command events but note that the 
> command is still going to finish doing what it is supposed to. You can only 
> do some pre/post stuff. In your case, for example, you can nullify the 
> extrude in a post procedure and proceed to your custom extrude. You also call 
> undo but not all commands support it.
> 
> I would still consider overriding commands as a bad practice. Maybe in some 
> extreme scenario you can, if the situation absolutely warrants it. In such 
> case you have to remember which commands you have overridden and how, so that 
> you can restore the original behaviour when need be. You have to baby-sit it 
> basically.
> 
>> On Oct 19, 2013, at 9:24 PM, Mathias N <[email protected]> wrote:
>> 
>> Is it at all possible to intercept and override commands made by the user?
>> 
>> For instance, in my case I need to make a number of other changes every time 
>> the user extrudes something.
>> At the moment I have implemented my own separate extrude command, but I 
>> imagine the user would often end 
>> up using the normal extrude tool purely out of habit.
>> 
>> It would be nice to be able to prevent them from doing so, or better yet 
>> redirect it to my own custom command.
> 

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