OK, now I try to recreate the issue step by step. It happens, when I have a specular or glossy reflection node connected to the mila_layer...when I have the refelection node, it starts to cast shadow
From: [email protected] [mailto:[email protected]] On Behalf Of Szabolcs Matefy Sent: Tuesday, October 22, 2013 10:44 AM To: [email protected] Subject: MILA shaders Hey Did anyone tried the new MILA shaders? I have an issue, and I can't seem to overcome. I have a transparent sphere, and if I put something inside the sphere it's rendered black as it receives shadow from the sphere. However, when I switch on FG and have something that let the light bounce from it starts to be visible. What am I doing wrong? ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli

