Oh, and bonus points because it works with a symmetry map, including custom
baked ones for non topologically symmetrical meshes.


On Thu, Oct 31, 2013 at 12:57 PM, Raffaele Fragapane <
[email protected]> wrote:

> Agreed, I would probably give up the deformation side of rigging if I
> didn't have  it.
>
>
> On Thu, Oct 31, 2013 at 10:34 AM, Luc-Eric Rousseau 
> <[email protected]>wrote:
>
>> Paint selection is probably the best "point raycast" mode.
>>
>> On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller
>> <[email protected]> wrote:
>> > There is no a shortcut for point raycast. You'd need to set the raycast
>> tool and the point filter separately, or create a command that does both.
>>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>



-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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