Can this be done... without Ice ? (GASP!)
On 1 November 2013 22:30, Renato Polimeno <[email protected]> wrote: > Hi Philipp, > I might be able to put that into work for you.. > > Does your dragon is already rigged/skinned? > How many bones are driving the tail? > How many controls do you need? > > > On Thu, Oct 31, 2013 at 8:18 PM, philipp seis <[email protected]> wrote: > >> very interesting behaviour,...looks as if you created your own solver...i >> d love to try it on a dragon-tail, but i would not know how to build a >> propper control rig around it. I bet it would involve a lot of global/local >> conversion in ICE, no ? Or,...how would you make that rig controllable if >> you wanted to avoid manipulating a PPG ? Is there a simple way to go about >> it ? Any Info on that would be appreciated. >> >> >> 2013/10/31 Jeremie Passerin <[email protected]> >> >>> Nice ! >>> >>> >>> >>> On 31 October 2013 05:58, Renato Polimeno <[email protected]> wrote: >>> >>>> Hey guys, >>>> I´ve done a recent study inside ICE based on Jeff Brodsky's trunk rig >>>> demo and I´d like to share with you guys not only the video but also all >>>> the progress files (.zip includes scenes, wips, compounds) I did for: >>>> >>>> renatopolimeno.com/variable-fk-using-softimage-ice >>>> >>>> By the way I´ve tried dozen of techniques but I couldn´t figure out a >>>> better way to make it more automaticly so I would appreciate any inputs or >>>> ideas to update it =] >>>> >>>> Sincerely, >>>> >>>> ______________________________ >>>> >>>> -> Renato Polimeno >>>> twt @renatopolimeno <http://www.twitter.com/renatopolimeno> >>>> G+ gplus/renatopolimeno <http://gplus.to/renatopolimeno> >>>> >>> >>> >> > > > -- > ______________________________ > > -> Renato Polimeno > +55 11 9 7539 3615 (VIVO) > fb renato.polimeno <http://www.facebook.com/renato.polimeno> > twt @renatopolimeno <http://www.twitter.com/renatopolimeno> > G+ gplus/renatopolimeno <http://gplus.to/renatopolimeno> > skype. renatopolimeno >

