Glad it helped you. And yea, now thinking in retrospect, you won't need the switch context as the getpointid already does that.
Sent from my iPhone > On Nov 4, 2013, at 9:23 AM, Cristobal Infante <[email protected]> wrote: > > VERY HANDY Alok, I can confirm you don't need the switch context node, all > the rest worked fine.. > > By the way, the BIG difference in relation to the default "Cache on File" > read node, is that you are able to move your cached geometry > around the scene. So if you have a last minute layout change you can deal > with it in rendering. This is way we've stuck with KP op > reader so far.. > > > > > > >> On 4 November 2013 13:58, Alok Gandhi <[email protected]> wrote: >> Hi Cristobal, >> >> The node output a single array of pointpositions. So you have to convert the >> array to per point attribute. A getpointid plugged into the select in array >> and them set pointposition will do the trick. Of course you know that the >> target mesh or pointcloud should have same number points as in the pc2 file. >> Also you might need a switch context node before set pointposition. >> >> In case of an empty pointcloud, it is easier. Just plug the output of the >> node directly into an add points node. >> >> >> Sent from my iPhone >> >>> On Nov 4, 2013, at 8:13 AM, Cristobal Infante <[email protected]> wrote: >>> >>> Hi Alok, >>> >>> Thanks again for sharing this tool, we still rely KP pc2 reader so having >>> an alternative is really handy. >>> >>> I was guessing "Read PC2 File" > "Set Point Position"? >>> >>> But I am getting a structure mismatch, probably doing the wrong thing! >>> >>> Thanks, >>> Cris >>> >>> >>>> On 4 November 2013 05:40, Alok Gandhi <[email protected]> wrote: >>>> Ah I see, I was confused when you said " i haven't tried multiple files >>>> per frame (does softimage even export pc2 files this way?)". >>>> >>>> Well in that, sure you can export single file per frame per object through >>>> KP_PointCache manager, you simply have to select the start and end frame >>>> as the same. PC2 file format have the notion of "samples" rather than >>>> frame, so if you have one sample per frame set then basically you are >>>> exporting one data set (pointpositions) per frame. >>>> >>>> >>>>> On Mon, Nov 4, 2013 at 12:26 AM, Steven Caron <[email protected]> wrote: >>>>> no one said that you could have multiple objects in the same .pc2 file. >>>>> >>>>> >>>>>> On Sun, Nov 3, 2013 at 8:37 PM, Alok Gandhi <[email protected]> >>>>>> wrote: >>>>>> I am a little confused... >>>>>> >>>>>> For sure, you cannot have multiple objects in the same .pc2 file, the >>>>>> format simply doesn't support that. >>>> >>>> >>>> >>>> -- >>>> >

