Get all edges add a particle per edge use edge vertex index 0 for the particle position (and strand 0 position) use edge vertex index 1 for strand 1 position
or ;) go to rray.de and look for this - Strandwire Compound by Andreas Byström On Tue, Nov 5, 2013 at 7:35 AM, royston michaels <[email protected]>wrote: > Hey guys, > > I'm trying to create some strands using > points on a mesh with the strand along each > edge so each point is a particle and all connecting > edges are strands...anyone have ideas creating > this. > > Thanks for all/any suggestions. > > R >

