Get all edges
add a particle per edge
use edge vertex index 0 for the particle position (and strand 0 position)
use edge vertex index 1 for strand 1 position

or ;)

go to rray.de and look for this - Strandwire Compound by Andreas Byström


On Tue, Nov 5, 2013 at 7:35 AM, royston michaels <[email protected]>wrote:

> Hey guys,
>
> I'm trying to create some strands using
> points on a mesh with the strand along each
> edge so each point is a particle and all connecting
> edges are strands...anyone have ideas creating
> this.
>
> Thanks for all/any suggestions.
>
> R
>

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