I would suggest going into Maya, it's OBJ reader is a bit more
flexible.  Then re-export is using FBX or Collada to get it into
Softimage.  I've seen this work before.
-ben

On Thu, Nov 7, 2013 at 1:21 PM, olivier jeannel <[email protected]> wrote:
> Hi list,
>
> I have obj that is reluctant to open in SI.
> I'm 99% sure it's Uvs related (Bissectors again)
> Is there a free program somewhere that import/export obj with UVs
> preservation ?
>
> I'm doing exchange back and forth from SI to Marvelous Designer.
> When I export from Marvelous to SI an object with thickness, XSI refuse to
> import it. If I convert it with the "help" of DeepExploration, it opens but
> Uvs are screwed.
> I'm condamned to gator, but it's super long, I'm doing heavi tissue for
> print.
>
> Any info in exchange of a hug ?
>
> Olivier



-- 
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Clara.io - Professional-Grade WebGL-based 3D Content Creation

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