I would suggest going into Maya, it's OBJ reader is a bit more flexible. Then re-export is using FBX or Collada to get it into Softimage. I've seen this work before. -ben
On Thu, Nov 7, 2013 at 1:21 PM, olivier jeannel <[email protected]> wrote: > Hi list, > > I have obj that is reluctant to open in SI. > I'm 99% sure it's Uvs related (Bissectors again) > Is there a free program somewhere that import/export obj with UVs > preservation ? > > I'm doing exchange back and forth from SI to Marvelous Designer. > When I export from Marvelous to SI an object with thickness, XSI refuse to > import it. If I convert it with the "help" of DeepExploration, it opens but > Uvs are screwed. > I'm condamned to gator, but it's super long, I'm doing heavi tissue for > print. > > Any info in exchange of a hug ? > > Olivier -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Clara.io - Professional-Grade WebGL-based 3D Content Creation

