Did you use 'brute force' as your primary GI engine? Try turning off 'GI
> GI Caustics > refractive'. It's on by default.
Am 13.11.2013 01:11, schrieb Kris Rivel:
Nevermind...sub pixel mapping and clamp output did it...cool!
Kris
On Tue, Nov 12, 2013 at 5:53 PM, Kris Rivel <[email protected]
<mailto:[email protected]>> wrote:
Just curious...playing around with vray. I'm getting an
occasional white artifact here or there with reflective/glossy
surfaces. Is there a setting or quick fix to kill them? The 1
billion options in vray doesn't make it easy.
Kris
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