Did you use 'brute force' as your primary GI engine? Try turning off 'GI > GI Caustics > refractive'. It's on by default.

Am 13.11.2013 01:11, schrieb Kris Rivel:
Nevermind...sub pixel mapping and clamp output did it...cool!

Kris


On Tue, Nov 12, 2013 at 5:53 PM, Kris Rivel <[email protected] <mailto:[email protected]>> wrote:

    Just curious...playing around with vray.  I'm getting an
    occasional white artifact here or there with reflective/glossy
    surfaces.  Is there a setting or quick fix to kill them?  The 1
    billion options in vray doesn't make it easy.

    Kris





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