Anyone work out a way to render a unique color per particle/instance, or somehow apply a unique object ID to the instances so that the MR object label pass will work?
Thanks, Eric Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work
Anyone work out a way to render a unique color per particle/instance, or somehow apply a unique object ID to the instances so that the MR object label pass will work?
Thanks, Eric Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work