there is a command called "Turn polygon Internal Edges" it's exactale what you're looking for :) It's under Modify -> Poly. Mesh
cheers Vladimir On Fri, Dec 6, 2013 at 10:32 AM, olivier jeannel <[email protected]>wrote: > Is there a way, when you triangulate a polymesh to change the order of > the cutting? > > Let's say a quad plane > Triangulate> it cut in 2 triangles > But I want the "others" triangles (the other diagonale) > > I found : Apply Invert Polygon > Apply Triangulate > Apply Invert Polygon > > Get the job done, but I was wondering if there was a more subttle way.. >

