there is a command called "Turn polygon Internal Edges" it's exactale what
you're looking for :) It's under Modify -> Poly. Mesh

cheers
Vladimir


On Fri, Dec 6, 2013 at 10:32 AM, olivier jeannel <[email protected]>wrote:

>  Is there a way, when you triangulate a polymesh to change the order of
> the cutting?
>
> Let's say a quad plane > Triangulate> it cut in 2 triangles
> But I want the "others" triangles (the other diagonale)
>
> I found : Apply Invert Polygon > Apply Triangulate > Apply Invert Polygon
>
> Get the job done, but I was wondering if there was a more subttle way..
>

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