Hi Ben

I haven't really figured it out yet. 
The research papers say that one should combine a fixed value which sticks to 
the geometry with a temporal value which asks what where the values of the 
closest points one frame before. The first value is easily set on the geometry 
with a map or a turbulence for example. 
For the second one you need the value at previous frame node, which only works 
in a simulated ice tree. 
My thinking was that in the modeling region you read in all the geodata you 
need.
In the simulation region you read the camera and calculate the silhouette point 
data.
And in the post simulate region you connect the points and create the strands.
But reading neighboring points from the previous frame will slow down the 
process even more.
Additional to that I think that at any point in time you would have to work 
with all the geo points and not just the calculated outline points.
How is your research going?
What do you think?
I won't be able to work on my project in the next two weeks, but after that I 
hope that I one day get a beta version out :-)

Greetings
Jakob
--------------------------
jakob schindegger
perceptual activist since 1993
www.fakob.com
trondheim / norway / europe
+47 939 73 491

> Date: Mon, 16 Dec 2013 19:51:10 +0100
> From: Jakob Schindegger <[email protected]>
> Subject: Silhouette Edge Drawing with ICE - Alpha Version
> To: "[email protected]"
>   <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=us-ascii
> 
> Hi there!
> 
> As I  announced 6 weeks ago on the list, I now finished an alpha version of 
> my Silhouette Edge Drawing Tool
> It still has performance issues when using higher poly objects. Also the 
> matter of temporal consistency is not yet implemented.
> 
> http://www.fakob.com/2013/silhouette-edge-drawing-alpha-ice-development/
> 
> Hope it works for you :-)
> 
> Thanks
> Jakob
> --------------------------
> jakob schindegger
> perceptual activist since 1993
> www.fakob.com
> trondheim / norway / europe
> +47 939 73 491
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Mon, 16 Dec 2013 19:03:02 +0000
> From: Benoit Delaunay <[email protected]>
> Subject: Re: Silhouette Edge Drawing with ICE - Alpha Version
> To: [email protected]
> Message-ID:
>   <calckmbnkcjgvgqf28zanh69r9sxnms_y5qthbze14+3r8ze...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi Jakob,
> 
> great work ! I am doing some research on silhouettes too but with a
> map-driven approach. I am curious as to how you could have temporal
> consistency with Ice. Any idea at the moment ?
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