>Only the way I could try is opening sample scene, and modify the water surface..
so when you open the sample scene, the deformer works. But when you try to set it up yourself, it doesn't? Have you got a grid with a UV planar texture projection on it? If not, that's what you need. Apply the ocean ice setup on that. On 18 December 2013 10:00, wavo <[email protected]> wrote: > hello, > > in 2014Sp2 its running as desired, > > create grid > Animate/Property aaOcean_menu > > create ice-tree connect the aaOceanCompound > create simulated icetree and connect the aaoceanCompound again > > but this is the 2014 > > Walt > > -- > > > *Walter Volbers* > Senior Animator > > *FIFTYEIGHT* 3D > Animation & Digital Effects GmbH > > Kontorhaus Osthafen > Lindleystraße 12 > 60314 Frankfurt am Main > Germany > > Telefon +49 (0) 69.48 000 55.50 > Telefax +49 (0) 69.48 000 55.15 > > > > *mailto:[email protected] <[email protected]> > http://www.fiftyeight.com <http://www.fiftyeight.com> * > > -------------------------------------------------------- > ESC*58* > Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH > > > *http://www.ESC58.de <http://www.ESC58.de> * > > > > > > > > Am 12/18/2013 10:50 AM, schrieb Daniel Kim: > > It's weird. I might be missing something else. > I downloaded files from the link 'bitbucket' and tried it, but it's not > working for me. Only the way I could try is opening sample scene, and > modify the water surface... : / > > > ------------------------------------------------------------------- > Daniel Kim > Animation Director & Professional 3D Generalist > http://www.danielkim3d.com > ------------------------------------------------------------------- > > > > > On Mon, Dec 16, 2013 at 10:33 PM, Daniel Kim <[email protected]>wrote: > >> Thank you Amaan :D >> I will try it tomorrow. Thank you~ >> >> Daniel >> >> >> ------------------------------------------------------------------- >> Daniel Kim >> Animation Director & Professional 3D Generalist >> http://www.danielkim3d.com >> ------------------------------------------------------------------- >> >> >> >> >> On Mon, Dec 16, 2013 at 8:42 PM, Amaan Akram >> <[email protected]>wrote: >> >>> Hi Daniel, >>> >>> All download links point to this location >>> >>> https://bitbucket.org/amaanakram/aaocean/downloads >>> >>> if you are using arnold, then the spdl form the download may be >>> missing. you can download it from the repository >>> >>> >>> https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default >>> >>> amaan >>> >>> >>> On 15 December 2013 22:13, Daniel Kim <[email protected]> wrote: >>> >>>> Hi guys. >>>> >>>> I like to try aaOcean plugin, but it seems not working now. I am >>>> using SI 2013 now. Does anyone using aaOcean on SI 2013? If it is working, >>>> please help me which version I should use. >>>> Its website, and version snapshots are different, so it's confusing. : / >>>> >>>> Thanks >>>> Daniel >>>> >>>> ------------------------------------------------------------------- >>>> Daniel Kim >>>> Animation Director & Professional 3D Generalist >>>> http://www.danielkim3d.com >>>> ------------------------------------------------------------------- >>>> >>>> >>>> >>> >>> >>> -- >>> 3D Artist/TD @ The Mill, London >>> http://www.amaanakram.com >>> >> >> > > > > -- 3D Artist/TD @ The Mill, London http://www.amaanakram.com

