Hi,
Just arrived in London a couple weeks ago. Wonderful to see old friends
I've worked with in LA, New York, and France here again. Soho London like
NYC is a very close community of VFX people, great to be a part of it. Went
to Adrian Wyer's Softimage Creative group at the White Horse Pub last week,
didn't know anyone by face so wore a sign(napkin with scribble about Soft),
people at pub seemed to feel sorry for me, but I did find the group. Yes we
are still mostly a Softimage house at Stereo D.

In LA we're looking for VFX artists now, only particle and sim people atm
in VFX dept, trackers for other areas. *[email protected]
<[email protected]>*

We're looking for Pipeline Engineer/Developer Pipeline TD and Graphics
Programmer positions, etc. in LA and London, and a PA for London. See
online positions below:

CG FX artist
https://www.creativeheads.net/job/9886/cg-fx-artist-in-burbank

Production Assistant for Stereo D London
http://vfxjobs.com/job/4008/production-assistant-for-stereo-d-london-at-stereo-d/


Stereo D Seeking a Pipeline Developer
http://www.cgmeetup.net/home/jobs/stereo-d-recruiting-tracking-artistsmatchmovers-finaling-paintcomposite-artists-pipeline-developer-pipeline-td/


Stereo D Seeking a Pipeline TD
http://www.cgmeetup.net/home/jobs/stereo-d-recruiting-tracking-artistsmatchmovers-finaling-paintcomposite-artists-pipeline-developer-pipeline-td/


were also listed as:

*Graphics Programmer*

4+ Years In a Professional Software Environment

Excellent C/C++ skills.

Bachelors degree or higher in Computer Science, Mathematics, or related
field.

Experience writing tools for at least one Visual Effects Software API
(Houdini, Maya, Softimage, Nuke, Fusion, etc.).

Strong math and image processing background.

Shader (GLSL, HLSL, Cg) and OpenGL experience.

Experience with at least one UI Framework (Qt, GTK, wxWidgets, etc.).

Experience with parallel programming technologies (CUDA, OpenCL).

Working knowledge of at least one scripting language (Python, Javascript,
Ruby, etc.).



Experience with the entire software development process (requirements
analysis, testing, documentation, support, etc.).

Excellent verbal and written communication skills.

Ability to effectively communicate and work with nontechnical collaborators.







*Pipeline Engineer (most of this is from our current posting)*

Excellent Python skills (3+ years).

PyQt/PySide experience (1+ years).

Strong relational database programming skills (MySQL/MariaDb/Postgresql).
NoSQL experience a plus.

Excellent Unix/Linux shell scripting skills.

Experience with at least one MVC web framework (Django, Ruby on Rails,
etc.).

Strong emphasis and understanding of artist workflow and developer best
practices.

Strong communication and leadership skills; a team player with previous
lead experience is strongly desired.

Proficiency with Visual FX compositing software such as Nuke or Adobe
Aftereffects a plus.

Javascript experience a plus.

VFX/CG experience a plus.


If you can't get on creativeheads, here is the job description:

*About this position:*

The CG VFX artist is responsible for overseeing the creation, shading, and
rendering of CG assets and creating sophisticated particle simulations. The
Artist will also provide creative ideas and approaches to further enhance
the direction from the VFX Supervisor, the Stereographer, and clients.

We're looking for exceptionally talented individuals who can create
visually pleasing effects in a stereoscopic environment, create particle
simulations and other visual effects elements to enhance stereo effects,
can demonstrate working knowledge of stereoscopic camera rigs in a CG
environment and can match cameras to live stereo. Communication skills are
key to working on our team. Taking direction/critiques, interpreting notes
and learning/applying new skills are key parts of everyday life in our
studio.The ability to work in a timely manner toward deadlines is
essential.

*Requirements & Preferences:*



   -

   US Work Authorization – Required – *All applicants must provide proof of
   eligibility to work in the U.S.* *Exceptional candidates may be
   considered for sponsorship and are encouraged to apply.*
   -

   Knowledge and Experience with software packages: Maya, Softimage and/or
   Houdini – Required
   -

   Knowledge and experience with Nuke or an equivalent compositing software
   - Required
   -

   Knowledge and Experience with Widows (PC) Production Environment –
   Required
   -

   Knowledge of Practical Filmmaking Techniques – Required
   -

   Excellent Artistic Ability/Aptitude – Required




   -

   Previous Professional Experience in Stereoscopy – Strongly Preferred
   -

   Scripting and/or ICE/Houdini Vex – a plus
   -

   Traditional Art Background & Portfolio – a plus
   - Accredited Post-Secondary Degree or Related Coursework – Preferred


We’re looking for the best in the business. If this sounds like you, please
apply!

This opportunity is for our studio location in Burbank, CA – in the heart
of the entertainment industry!



Happy Holidays,
Graham
-- 
Graham D Clark, Head of Stereography, Deluxe 3D dba Stereo D
phone: why-I-stereo, LA: 818 861 3100 LDN: +44 (0) 20 7149 2555
http://www.linkedin.com/in/grahamclark

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