Hey guys, So I am looking to implement this into my departments pipeline and was hoping for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has become getting smoke or volume effects in soft that look smooth an organic without having such a hight amount of particles, caching, and render times. I have been exploring in Houdini to use volumes which outputs a very smooth and organic result. I was curious if this group had any thoughts on how to cheaply achieve the volume look in XSI possibly with Krakatoa?
Thanks in advance for the feedback! ~Katie Jones > On Dec 8, 2013, at 5:27 AM, "Luca!!!!" <[email protected]> wrote: > > It looks like more an XSI in progress. > What is the little glasses-icon with green lenses in the left-bottom > window?... > > > 2013/12/6 Marc-Andre Carbonneau <[email protected]> >> That's what I was about to say. It looks like it could have been a mockup. >> It's brilliant. Would be nice as a easter egg. lol >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Luc-Eric >> Rousseau >> Sent: 6 décembre 2013 09:50 >> To: [email protected] >> Subject: Re: Friday Flashback #149 >> >> It was a working sumatra/XSI mockup in visual basic. >> >> Or did you guys have a special version of Softimage|3D with layouts, a scene >> explorer, selection filters, etc. > > > > -- > ...superpositiviii...qualunque cosa accada!...

