I don't know if this is the best way, but I see the TextureOp has a port
connection to the texture support, so you  could do something like this
http://wp.me/powV4-1TF


On Wed, Jan 15, 2014 at 10:44 AM, Eugen Sares <[email protected]> wrote:

>  ugh... sorry for the crappy avast logo... the free version does that.
>
> I'd like to write a little command that applies a shared texture support
> to all the selected objects. How else would I come by the new support's
> name, then?
> Thanks,
> Eugen
>
>
>
> ------ Originalnachricht ------
> Von: "Stephen Blair" <[email protected]>
> An: [email protected]
> Gesendet: 15.01.2014 16:29:53
> Betreff: Re: CreateProjection() command return values
>
>
> Hmm, PropertyName returns the right thing, but SupportName returns
> nothing.
>
>  x = CreateProjection("cylinder", siTxtPlanarXY, siTxtDefaultSpherical,
> "asdfasdfasdTexture_Ssdfupport", "Texture_Projection", null, siRelDefault,
> null);
> LogMessage( x.Value("SupportName") == null ) // TRUE
>
> LogMessage( x.Count ); // 2
> LogMessage( x(0) == "" ); // TRUE
> LogMessage( x(1) ); // the name of the texture property
>
>
>
> On Wed, Jan 15, 2014 at 9:31 AM, Eugen Sares <[email protected]>wrote:
>
>>  Hi, short question:
>> in JScript, how do I get the texture support object that the
>> CreateProjection() command returns (via ISIVTCollection)?
>> Just can't figure...
>>
>> Thanks!
>> Best,
>> Eugen
>>
>>
>>
>
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