Can anyone offer a suggestion how to achieve this?

Just a simple matte on an object where another one is intersecting, so the
surface inside the volume is white, outside is black. The volume itself
would be hidden.

The geo isn't very dense, someone here suggested generating a wieghtmap via
ICE, but it won't have enough resolution.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work

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