It's not really object id here...but it's a similar thing using the
store colour in channel node. Personally I don't like object IDs for
compositing, I'd rather composite the passes over each other...more
clean that way rather than dealing with matte fringes.
http://caffeineabuse.blogspot.com/2012/03/using-render-channels-in-softimage.html
Yours sincerely,
Siew Yi Liang
On 2/16/2014 2:00 PM, David Rivera wrote:
Hello, I´ve seen a video tutorial where the guy explains that he uses
a "random"
function to "color" each object with a random-non-repeating color for
later compositing.
Anyone knows such technique? or recalls where could the video be found?
I don´t remember well, but he uses it on the color wheel...I might be
wrong...
Thanks.
David.