It's not really object id here...but it's a similar thing using the store colour in channel node. Personally I don't like object IDs for compositing, I'd rather composite the passes over each other...more clean that way rather than dealing with matte fringes.

http://caffeineabuse.blogspot.com/2012/03/using-render-channels-in-softimage.html

Yours sincerely,
Siew Yi Liang

On 2/16/2014 2:00 PM, David Rivera wrote:
Hello, I´ve seen a video tutorial where the guy explains that he uses a "random" function to "color" each object with a random-non-repeating color for later compositing.

Anyone knows such technique? or recalls where could the video be found?
I don´t remember well, but he uses it on the color wheel...I might be wrong...
Thanks.

David.

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