Hey folks

I've just downloaded Arnold, and tried to set up something (especially skin)

I've got few question to those, who are well versed in Arnold:


1.       Is it possible to scale the SSS? Like in MR there were a scale 
conversion value, do we have it here as well?

2.       My skin looks red. Awfully red...I used the default shader lit with a 
Quad Light, nothing fancy no texture. I admit, the model is created in a 1 unit 
= 1 m system, I tried to adjust it with Radius multiplier, but yet I do not 
like the outcome...

3.       It seems, that the skin shader doesn't have a diffuse component, just 
scattering?

Cheers


Szabolcs

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