I don't think Autodesk cares at ALL about any of the M&E packages they own.
 They've recognized the value of patents and intellectual property.  It's
the reason IBM is still around today.  If Autodesk scoops up all the
intellectual property, it doesn't matter if they cancel every M&E product
they own as long as they can sue anyone who uses one of their patents
without paying for it.

Joe Alter ring a bell to anyone?

Why hasn't there been more innovation in hair?  Hmmm...


ᐧ


On Mon, Mar 3, 2014 at 2:10 PM, Stephan Hempel <[email protected]> wrote:

> Maybe Autodesk should sell the whole M&E division to the community
>  before they dump any valuable asset into the ground and therefore
> decrease the total value of M&E. Given that M&E only contributes 7% to
> their profits lets me wonder why they moved into this business in the first
> place.
>
> I think Autodesk would lose quite a few customers to the competition,
> especially smaller studios. So it would be utterly stupid to stop
> developing Softimage.
>
> Cheers,
> Stephan.
>
>
>
> am Montag, 3. März 2014 um 19:09 schriebst Du:
>
> > That would be bad news. I hope it's not true but I'm sure many
> > people on this list are not surprised given AD's strategy, or lack of,
> with SI.
>
> > Honestly though it doesn't make good business sense to develop 3
> > dcc apps that overlap in many ways, so it shouldn't be unexpected
> > for a company like AD to scrap redundancies and pool resources to one
> product at some point.
>
>
> > On 3/3/2014 11:19 AM, Emilio Hernandez wrote:
> > Yes tomorrow is supposed to be the "official" announcement.
>
> > Maybe also they leaked this rumor before to see how would we react,
> > and how much of us will "convert" to that F$2#%&$2!"#&& Maya.
>
> >
>
>
> > 2014-03-03 11:13 GMT-06:00 Eric Thivierge <[email protected]>:
> > Wait until tomorrow...  rumored to be posted then.
>
>
> > On 3/3/2014 11:56 AM, Doeke Wartena wrote:
> > Does someone have a link where i can read si2015 is the last one?
>
> > And if so, that's so tragic.
>
>
>
>
>
>
>
>
>
>

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