Just finished the final moves that we completely switched to Softimage. The 
best tool for modeling, having an awesome non-destructive modeling system, 
having versatile scripting system, and one of the best scene structure (groups, 
model nodes), and now we are forced to use some mediocre piece of 
software?????? I hate business, and I hate that a company like AD could buy 
Softimage to ruin it.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Nicolas Esposito
Sent: Tuesday, March 04, 2014 2:18 PM
To: [email protected]
Subject: Re: Retirement.

Considering the latest update of Soft 2014 I wonder if they will just release 
bug fixes
If they'll open up the API/SDK maybe would be the last gift that AD will give 
us...but I strongly doubt it...

2014-03-04 14:09 GMT+01:00 Jens Lindgren 
<[email protected]<mailto:[email protected]>>:
So lets assume the last version of Softimage will probably be Softimage 2016 
SP1 then. That's two more years of development! Lets make those two years count 
and really try to push the dev team to invest their time into what really 
counts: Polish badly implemented features, fixing bugs and open up the API/SDK 
more.

/Jens

On Tue, Mar 4, 2014 at 2:03 PM, Sven Constable 
<[email protected]<mailto:[email protected]>> wrote:
Beeing a small one man company, rarely doing freelance work at other companys 
anymore, I'll stay with softimage until I'll die:) I will update to the latest 
version, be it 2015 or whatever and I will be very happy for the next ten years.

For the 3dsmax and maya users, it's not an ideal situation either. Because if 
AD integrates softimage's functionality into the other packages, it will be 
only a glimpse of the real strength of softimage. A half-arsed implemented 
sugarcoat on two gravestones (especially max) with stone-aged architectures 
that maya and max are. Seems strange to me,  that the most modern software of 
all tree will be retired. In an ideal world ( with a company focusing on 
innovation and developing) it should be the other way around. Killing max 
first, then maya. Integrating some of their features into Soft. Of course we're 
not in an ideal world but in Autodesk world. Oh well.

sven

From: 
[email protected]<mailto:[email protected]>
 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of John Clausing
Sent: Tuesday, March 04, 2014 1:24 PM

To: [email protected]<mailto:[email protected]>
Subject: Re: Retirement.....

It also says "support till April 2016"

As for me, as a freelancer, gotta go Maya. But I'm going to learn Modo and 
Houdini

Sent from my iPhone

On Mar 4, 2014, at 7:22 AM, Daniel Sweeney 
<[email protected]<mailto:[email protected]>> wrote:
So they have spoken.
Slow transition to another DCC then it is. I will use soft for as long as 
possible, But time to get the thinking hat on.

What is everyone thinking of going too? I am going to look into modo for my own 
work I think but will probably need to know a bit about maya for freelance work.

utter bullshit, but not a shock to be honest. probably the worse thing that 
could do is alienate there user base. like the blind leading the blind.





Daniel Sweeney
3D Creative Director
[http://northforge.co.uk/www/images/emailsig.jpg]
Mobile: +44 (0)7743429771<tel:%2B44%20%280%297743429771>
Email: [email protected]<mailto:[email protected]>
Web: http://northforge.co.uk<http://northforge.co.uk/>

On Tue, Mar 4, 2014 at 12:15 PM, Stefan Kubicek 
<[email protected]<mailto:[email protected]>> wrote:
Not that I know of. And it says at the top: "Slated for release in 2015?" What?

Was it announced - been in lectures all morning?

Arse

http://www.jigsaw24.com/news/news/11949-autodesk-softimages-retirement-what-you-need-to-know/



Sofronis Efstathiou

Postgraduate Framework Leader and BFX Competition & Festival Director
Computer Animation Academic Group
National Centre for Computer Animation
Email: 
[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>


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