he works at Lagoa: http://home.lagoa.com/team/
On Friday, 7 March 2014, Gideon Klindt <[email protected]> wrote: > Well, he swung by PDX on the last AD tour along with their other reps. > Needless to say, he was the best presenter, not just because he actually > was entertaining, but because he actually did an honest demo (aka he knows > how to use the software). Could not say that about the other two > demonstrators for MAX and Maya. > > I'm sure Mark will land somewhere that can appreciate his talent and > humor. Maybe it's time for another road trip in the van to get away from it > all. > > I hate to ask this on a tribute to Mark thread...but what ever happened to > Chinney- where did he end up? > > > On Thu, Mar 6, 2014 at 9:52 AM, Stephen Davidson > <[email protected]>wrote: > > Wherever Mark lands, they will be very fortunate. > I had the pleasure of working with Mark, prior to his > being the "XSI demo guy". > It was a blast. > > Great guy. I wish him well. > > > On Thu, Mar 6, 2014 at 11:20 AM, Alan Fregtman <[email protected]>wrote: > > Pasting into the list for posterity (because I'm sure the blog's gonna go > offline any time now.) > > --------------------------------------------------- > > Thanks for all your brilliance!! > > Posted by Mark Schoennagel, 19 hours ago > > Hello fellow Softies, > > Well I'm sure you all read the news yesterday that our beloved Softimage > is officially being retired by Autodesk. Since tomorrow will also be my > last day on the job, I thought I would write you all a little note > thanking you for almost 30 years of brilliant work and dedication to > Softimage! From the "Pseudopod "in the Abyss back in 89' which happened > to be the first ever 3D character to grace the silver screen, all the way > to the wickedly cool work Animal Logic just finished up for the new Lego > Movie, Softimage has truly been a revolutionary tool in our industry. > > Well I guess for most of us it's not really a tool now is it? It's more > like a religion whose brand get tattooed on your sleeve... it's the oil to > someone else's watercolor, hell it's the reason many of us get out of bed > in the morning!... There is really nothing quite like our industry and our > vastly different, but oh-so similar softwares , er- I mean religions now > is there?? I guess that's why I have been so proud to be your Softimage > evangelist these past 20 years because what I've witnessed has been truly > humbling and pretty damn mind-blowing all the same!! > > Thinking about the past, it's quite funny looking back at just how far > we've come... When I first joined Softimage in 1994 Microsoft was our proud > new owner, Inverse Kinematics was still rather new, Mental Ray for Soft was > wowing us with volumetric lights (well sorta), and the environment > variable to exceed 30,000 polygons in a scene was introduced! Reflecting > on all that I'm not even sure how to put those years of product and > technology development into perspective. Last year I saw Whiskey Tree in > San Rafael using Softimage to create single scenes for the film Elysium > with over 3,000,000,000,000 polygons!!! (that's Trillllllion, not billion, > not million but T-Trrillllionnn) Or how about The Mill's PETA > advertisement with those amazing apes?!?... you just can't help but be left > in awe at how far we have come. So to all of you Softimage artists and > TD's out there who pushed, and to those who will continue to push the > envelope congrats and THANK YOU! > > So with that how about instead of turning this post into a bunch of > negativity and complaining how about we raise a glass and give praise to > the best damn 3D animation software ever created!!! Softimage!! Long Live > Soft!!! > > PS, I mentioned a few projects, if you're curious, here are some great > links: > > > The technology pipleline that Whiskey Tree used for their work in Elysian. > This is obviously not from the film but gives you an idea! How friggin > awesome is that!??! > https://vimeo.com/71148018 > > I hope you the crew at Animal Logic wins an Oscar for this one too like > they did for Happy Feet!! > > -- > Gideon D. Klindt > gideonklindt.com >

