You guys are doing it the hard way. There's already a tool for this! Been there forever:
*Application.TimeSliderTool()* (You can map a key to it in the Keyboard Mapping window, in the XSI section, it's called "*Time Slider Tool*".) On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn <arvidbj...@gmail.com> wrote: > Nice, I learned a new trick today =) > > > On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau <luceri...@gmail.com>wrote: > >> That's a cool trick Cesar. >> >> Thanks to Brent, Softimage already has that Maya tool built-in; you'll >> have to map it in your keymap, it's called "Time Slider Tool" >> In the Maya keymap, it's already mapped to the K key >> >> >> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang <soni...@gmail.com> wrote: >> > Hi Cesar: >> > >> > Ha, really nice! Never thought of doing it that way, here I was looking >> at >> > trying to grab mouse position! :P >> > >> > Thanks again for coming to the rescue! >> > >> > Yours sincerely, >> > Siew Yi Liang >> > >> > On 3/6/2014 8:42 PM, Cesar Saez wrote: >> > >> > Hi Siew, >> > It's a bit of a hack but works ;) >> > >> > Application.SelectObj("Application") >> > Application.SetMarking("PlayControl.Current") >> > Application.VirtualSliderTool() >> > >> > Cheers! >> > >> > >> > >