You guys are doing it the hard way. There's already a tool for this! Been
there forever:

*Application.TimeSliderTool()*

(You can map a key to it in the Keyboard Mapping window, in the XSI
section, it's called "*Time Slider Tool*".)



On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn <arvidbj...@gmail.com> wrote:

> Nice, I learned a new trick today =)
>
>
> On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau <luceri...@gmail.com>wrote:
>
>> That's a cool trick Cesar.
>>
>> Thanks to Brent, Softimage already has that Maya tool built-in; you'll
>> have to map it in your keymap, it's called "Time Slider Tool"
>> In the Maya keymap, it's already mapped to the K key
>>
>>
>> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang <soni...@gmail.com> wrote:
>> > Hi Cesar:
>> >
>> > Ha, really nice! Never thought of doing it that way, here I was looking
>> at
>> > trying to grab mouse position! :P
>> >
>> > Thanks again for coming to the rescue!
>> >
>> > Yours sincerely,
>> > Siew Yi Liang
>> >
>> > On 3/6/2014 8:42 PM, Cesar Saez wrote:
>> >
>> > Hi Siew,
>> > It's a bit of a hack but works ;)
>> >
>> > Application.SelectObj("Application")
>> > Application.SetMarking("PlayControl.Current")
>> > Application.VirtualSliderTool()
>> >
>> > Cheers!
>> >
>> >
>>
>
>

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