Hi Oscar! well at least we did what we could! Lets keep on the fight while we can! In my case i gave a 1 week overview course to the animatic animators, and nowaday they are pretty happy with the softimage discovering. Greetings, F.
On Monday, March 10, 2014, Oscar Juarez <[email protected]> wrote: > @Francisco > > Well I'm guilty of the influx of softimage people from Ana movie, I was > the cg sup there, and was very happy when a lot of the artists were > comfortable using softimage, they received a standard training from a > certified instructor and I kept helping everyone in their learning, after a > while if we had a intern the people I already trained were able to train > them. Animators were really amazed how much more stable was compared to > Maya, much less crashes or no crashes at all, they complained about stuff > though, that's part of the work. I was very happy that we were able to > train and make very proficient softimage artists for this show, and a lot > of them certainly moved to GDL for Huevocartoon, they still even sent me > messages to see if I could help them with techniques. > > Before production started, the production was in talks with Autodesk > Mexico to acquire Maya, when I arrived to the project I pushed for > softimage along with the line producer with whom I already worked before > and the modeling sup. We informed Autodesk Mexico about our decision and > they were genuinely concerned why we went with the "competition" and told > us we would have a lot of issues, and how maya was better, and that kept > going until we reminded them how they also owned Softimage, after that > there was no concern whatsoever. It was wide-opening for saying the least. > > All in all I am very happy that there were more Softimage artists in > Mexico. > > El domingo, 9 de marzo de 2014, Francisco Criado > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>> > escribió: > > Emilio, > i was the guy interviewing all staff at the beginning of production, > via Skype to the guys on DF and personally on Gdl, so we had to have a chat > for sure. Gabriel (the director) WAS one of my best friends, and when he > came to me and told me he wanted to do the third movie on 3d in two years > only...well there is only one software than can do that! > When asked to Autodesk, to send me some softimage artists from their > database, maya portfolios began to rain, and the fight began, they saying > there was enough users, and at the same time finding myself a lot of > softimage people from Ana movie and other places that were amazing > animators. > F. > > > On Sunday, March 9, 2014, Emilio Hernandez <[email protected]> wrote: > > Indeed Raffael. They tried to flood my studio with Maya once after the > acquisition, they even installed Maya in every workstation I had, I said I > was not paying for any. The answer was no problem, I will leave you an > "open license" for as long as you want. Maya is better. > > Yeah better for them as it is more expensive and they have a bigger cut in > their comission. > > @Francisco. > > I was called to participate in the Huevocartoon movie as I am an old > Softiamge guy around here. It really suprised me when I knew they chose > Softimage to go with it. > > A couple of the Maya artists that I describe in the article, actually were > the first ones to contact me. And they told me how they have been blind > using Maya and not giving a chance to Softimage before. > > Unfortunatley as the movie was beeing produced in Guadalajara, at that > moment I wasn't able to move as I am in Mexico City dealing with other > stuff. > > Cheers! > > ------------------------------------------------------- > Emilio Hernández VFX & 3D animation. > > > 2014-03-09 9:42 GMT-06:00 Raffaele Fragapane <[email protected]> > : > > Resellers have always hated having it added to their portfolio, most had > spent years telling people it was crap and they should buy Maya instead, > which was also a bit pricier at many times, and not a new investment to > manage. > > Plenty stories like this one to go around. It's more the reseller than AD, > mind, but it's not like AD ever had any interest in rectifying. Not that > that's how reseller relationships work anyway. > On 10 Mar 2014 01:52, "Mirko Jankovic" <[email protected]> wrote: > > That is how AD was trying to support Softimage but it didn;t work... > Looks like they messed up and instead letting people buy Softimage they > made it harder > > > On Sun, Mar 9, 2014 at 3:49 PM, Francisco Criado > <[email protected]>wrote: > > Emilio, > > thanks for the article, and thanks for putting "un gallo con muchos > huevos" as a sample of Softimage in production, but i have to tell you that > even that the movie was originally planned (by me, i'm the guilty one jeje) > to be done entirely in Softimage, when i was ripped oft the movie, the new > td and the AD reseller's influence decided to go Maya. the only part of > the production that stayed on Soft was, animatic, layout and animation.Last > week with the all eol mess i published an article like yours in my fb, and > all my ex coworkers at Huevocartoon began replying at me telling me that > they saw how the movie started to begin having production problems with > maya in the middle...anyways, nice to see in Mexico Softimage is more than > welcome, sadly the reseller is not interested in selling it, when i made > the purchase for Huevocartoon (60 licenses if my memory doesnt fail) i > almost had to put a gun on reseller's head to give me Softimage instead of > Maya. > > On Sunday, March 9, 2014, Greg Punchatz <[email protected]> wrote: > > Perfect > > Sent from my iPhone > > On Mar 8, 2014, at 11:20 PM, Emilio Hernandez <emilio@ > >

