Hi Oscar!

well at least we did what we could! Lets keep on the fight while we can!
In my case i gave a 1 week overview course to the animatic animators, and
nowaday they are pretty happy with the softimage discovering.
Greetings,
F.


On Monday, March 10, 2014, Oscar Juarez <[email protected]> wrote:

> @Francisco
>
> Well I'm guilty of the influx of softimage people from Ana movie, I was
> the cg sup there, and was very happy when a lot of the artists were
> comfortable using softimage, they received a standard training from a
> certified instructor and I kept helping everyone in their learning, after a
> while if we had a intern the people I already trained were able to train
> them. Animators were really amazed how much more stable was compared to
> Maya, much less crashes or no crashes at all, they complained about stuff
> though, that's part of the work. I was very happy that we were able to
> train and make very proficient softimage artists for this show, and a lot
> of them certainly moved to GDL for Huevocartoon, they still even sent me
> messages to see if I could help them with techniques.
>
> Before production started, the production was in talks with Autodesk
> Mexico to acquire Maya, when I arrived to the project I pushed for
> softimage along with the line producer with whom I already worked before
> and the modeling sup. We informed Autodesk Mexico about our decision and
> they were genuinely concerned why we went with the "competition" and told
> us we would have a lot of issues, and how maya was better, and that kept
> going until we reminded them how they also owned Softimage, after that
> there was no concern whatsoever. It was wide-opening for saying the least.
>
> All in all I am very happy that there were more Softimage artists in
> Mexico.
>
> El domingo, 9 de marzo de 2014, Francisco Criado 
> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>>
> escribió:
>
> Emilio,
> i was the guy interviewing all staff at the beginning of production,
> via Skype to the guys on DF and personally on Gdl, so we had to have a chat
> for sure. Gabriel (the director) WAS one of my best friends, and when he
> came to me and told me he wanted to do the third movie on 3d in two years
> only...well there is only one software than can do that!
> When asked to Autodesk, to send me some softimage artists from their
> database, maya portfolios began to rain, and the fight began, they saying
> there was enough users, and at the same time finding myself a lot of
> softimage people from Ana movie and other places that were amazing
> animators.
> F.
>
>
> On Sunday, March 9, 2014, Emilio Hernandez <[email protected]> wrote:
>
> Indeed Raffael.   They tried to flood my studio with Maya once after the
> acquisition, they even installed Maya in every workstation I had,  I said I
> was not paying for any.  The answer was no problem, I will leave you an
> "open license" for as long as you want.  Maya is better.
>
> Yeah better for them as it is more expensive and they have a bigger cut in
> their comission.
>
> @Francisco.
>
> I was called to participate in the Huevocartoon movie as I am an old
> Softiamge guy around here.  It really suprised me when I knew they chose
> Softimage to go with it.
>
> A couple of the Maya artists that I describe in the article, actually were
> the first ones to contact me.  And they told me how they have been blind
> using Maya and not giving a chance to Softimage before.
>
> Unfortunatley as the movie was beeing produced in Guadalajara, at that
> moment I wasn't able to move as I am in Mexico City dealing with other
> stuff.
>
> Cheers!
>
> -------------------------------------------------------
> Emilio Hernández   VFX & 3D animation.
>
>
> 2014-03-09 9:42 GMT-06:00 Raffaele Fragapane <[email protected]>
> :
>
> Resellers have always hated having it added to their portfolio, most had
> spent years telling people it was crap and they should buy Maya instead,
> which was also a bit pricier at many times, and not a new investment to
> manage.
>
> Plenty stories like this one to go around. It's more the reseller than AD,
> mind, but it's not like AD ever had any interest in rectifying. Not that
> that's how reseller relationships work anyway.
>  On 10 Mar 2014 01:52, "Mirko Jankovic" <[email protected]> wrote:
>
> That is how AD was trying to support Softimage but it didn;t work...
> Looks like they messed up and instead letting people buy Softimage they
> made it harder
>
>
>  On Sun, Mar 9, 2014 at 3:49 PM, Francisco Criado 
> <[email protected]>wrote:
>
> Emilio,
>
> thanks for the article, and thanks for putting "un gallo con muchos
> huevos" as a sample of Softimage in production, but i have to tell you that
> even that the movie was originally planned (by me, i'm the guilty one jeje)
> to be done entirely in Softimage, when i was ripped oft the movie, the new
> td  and the AD reseller's influence decided to go Maya. the only part of
> the production that stayed on Soft was, animatic, layout and animation.Last
> week with the all eol mess i published an article like yours in my fb, and
> all my ex coworkers at Huevocartoon began replying at me telling me that
> they saw how the movie started to begin having production problems with
> maya in the middle...anyways, nice to see in Mexico Softimage is more than
> welcome, sadly the reseller is not interested in selling it, when i made
> the purchase for Huevocartoon (60 licenses if my memory doesnt fail) i
> almost had to put a gun on reseller's head to give me Softimage instead of
> Maya.
>
> On Sunday, March 9, 2014, Greg Punchatz <[email protected]> wrote:
>
> Perfect
>
> Sent from my iPhone
>
> On Mar 8, 2014, at 11:20 PM, Emilio Hernandez <emilio@
>
>

Reply via email to