I doubt autodesk improves sdk. It will mean people can stay longer with softimage. Which is less sells on maya and max. And in the end it's all about money... :( For the rest nice letter, i really like the big letters are coming.
2014-03-11 12:14 GMT+01:00 Martin Chatterjee < [email protected]>: > Yeah, +1 from my side as well. > > -M > > -- > Martin Chatterjee > > [ Freelance Technical Director ] > [ http://www.chatterjee.de ] > [ https://vimeo.com/chatterjee ] > > > On Tue, Mar 11, 2014 at 11:57 AM, Alastair Hearsum < > [email protected]> wrote: > >> Good idea >> >> >> Alastair Hearsum >> Head of 3d >> [image: GLASSWORKS] >> 33/34 Great Pulteney Street >> London >> W1F 9NP >> +44 (0)20 7434 1182 >> glassworks.co.uk <http://www.glassworks.co.uk/> >> Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk >> (Company registered in England with number 04759979. Registered office >> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000) >> Please consider the environment before you print this email. >> DISCLAIMER: This e-mail and attachments are strictly privileged, private >> and confidential and are intended solely for the stated recipient(s). Any >> views or opinions presented are solely those of the author and do not >> necessarily represent those of the Company. If you are not the intended >> recipient, be advised that you have received this e-mail in error and that >> any use, dissemination, forwarding, printing, or copying of this e-mail is >> strictly prohibited. If this transmission is received in error please >> kindly return it to the sender and delete this message from your system. >> On 11/03/2014 02:49, Greg Punchatz wrote: >> >> Hello Autodesk, >> >> My name is Greg Punchatz , Senior Creative Director at Janimation. I have >> a proposal, or call it a counter offer on the proper way to retire >> Softimage. >> >> First off, if you don't know who I am, I feel like I have been part of >> the Softimage team since the beginning of Sumatra testing. I spent >> countless hours creating content on my own time and letting Softimage use >> my personal work as the sample scenes that make up a good deal of the >> Softimage library. Because of this relationship I have many, many very dear >> friends from all eras of Softimage. From the very top to the bottom of >> Softimage, I was always welcomed as one of the family. >> Our company, Janimation, was instrumental in helping promote XSI from >> its earliest days from being its first customer demo at the XSI launch >> party. To its final days giving Avid and Autodesk permission to use our >> work for promoting Softimage launches. We did this because we truly believe >> it is the best software on the planet for what we do.... and that's >> commercial work. Softimage is lighter on its feet out of the box for the >> kind of work the post production world is doing today in commercials. I >> don't know a single CG supervisor that knows each package equally that >> would rather take a commercial through a single package other than XSI. >> >> That being said, I believe Autodesk needs to be working on a completely >> new 3d software package. I would hope that is the plan. I also understand >> that if you are working towards moving us all to one package, Softimage by >> market share alone is the logical one to first retire as it creates the >> least income. >> >> So if it's time has truly come (even though I believe it is the most >> complete out-of-the-box 3-D solution you provide currently) I think there >> is a more elegant... let's say, a kinder gentler way for Softimage to be >> put into retirement. You can continue to benefit from our subscription >> support while we have enough time to move our existing pipeline to somthing >> else. >> >> Please consider keepinng the current small development team you already >> have for FOUR more years. >> >> With a single focus on these three things: opening up the SDK, >> >> working with 3rd party folk, >> >> and fixing long outstanding low-level requests. >> >> It's nothing but a win-win situation, you still get our money, and we get >> to evalute Maya along the way. It's going to take a lot more than two years >> for a lot of us to be able to make a tranistion completely. >> >> I'm not sure if Autodesk realizes this, but while the team in Singapore >> was not making giant leaps technologically, they were on their way to >> leaving Softimage in a much better state. They need a bit more time than >> you are giving them. >> >> At the end of the four years, we can at least consider staying in the >> Autodesk family because they listened to the users....gave us pleanty of >> heads up of its EOL, and did thier darndest to make sure the last version >> of softimage is the best version ever...XSI deserves that....we deserve >> that ... and quite frankly I deserve that. >> >> Sincerely >> >> Greg Punchatz >> >> Senior Creative Director at Janimation ... >> >> >> >

