I had an idea the other day: what if we crowdfunded a LOT of money -- $5-10 million, say. And (once raised), offer to buy Softimage outright from Autodesk. If they pass it will be held in trust and used to pay for a small army of full-time developers to add functionality to Blender, such as an ICE clone, an improved user interface, FE Splice support, Redshift integration, etc.
Either way it'd be a boon to the Softimage community long-term. On Tue, Mar 11, 2014 at 11:28 AM, Andres Stephens <[email protected]>wrote: > > *Oh woops, not sure if this went to the list. =P I'm more a watcher to the > list, not really a contributor, so still learning the ropes. * > > *Original message: * > I play around in a quiet little forum dedicated to the once alive and > thriving trueSpace community. Like Softimage, it was a small little app > ahead of it's time in ideology and concept, shut down by a corporation > (Microsoft nonetheless) - but it's still used and I still use it and some > still develop it 5 years later (and it only was a Beta release!). > > Anyway, some members kindly compiled a list of Blender tutorial videos. > > Here you go. > > > > > > *http://www.united3dartists.com/forum/viewtopic.php?f=34&t=4138&hilit=blender+videos*<http://www.united3dartists.com/forum/viewtopic.php?f=34&t=4138&hilit=blender+videosLIke>Like > mentioned, along with Modo, Houdini, C4D, Maya or anything else... I am > considering Blender. Just the ideology that you know EXACTLY where your > money is going, that it's a software moving forward, that it's a product > made by the people for the people - and that it is capable.... is quite > tempting. > > I am considering using it in my studio's pipeline (I'm small enough to do > so) meanwhile we transition. > > -Draise >

