I had an idea the other day: what if we crowdfunded a LOT of money -- $5-10
million, say. And (once raised), offer to buy Softimage outright from
Autodesk. If they pass it will be held in trust and used to pay for a small
army of full-time developers to add functionality to Blender, such as an
ICE clone, an improved user interface, FE Splice support, Redshift
integration, etc.

Either way it'd be a boon to the Softimage community long-term.


On Tue, Mar 11, 2014 at 11:28 AM, Andres Stephens <[email protected]>wrote:

>
> *Oh woops, not sure if this went to the list. =P I'm more a watcher to the
> list, not really a contributor, so still learning the ropes. *
>
> *Original message: *
> I play around in a quiet little forum dedicated to the once alive and
> thriving trueSpace community. Like Softimage, it was a small little app
> ahead of it's time in ideology and concept, shut down by a corporation
> (Microsoft nonetheless) - but it's still used and I still use it and some
> still develop it 5 years later (and it only was a Beta release!).
>
> Anyway, some members kindly compiled a list of Blender tutorial videos.
>
>  Here you go.
>
>
>
>
>
> *http://www.united3dartists.com/forum/viewtopic.php?f=34&t=4138&hilit=blender+videos*<http://www.united3dartists.com/forum/viewtopic.php?f=34&t=4138&hilit=blender+videosLIke>Like
> mentioned, along with Modo, Houdini, C4D, Maya or anything else... I am
> considering Blender. Just the ideology that you know EXACTLY where your
> money is going, that it's a software moving forward, that it's a product
> made by the people for the people - and that it is capable.... is quite
> tempting.
>
>  I am considering using it in my studio's pipeline (I'm small enough to do
> so) meanwhile we transition.
>
> -Draise
>

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