I don't quite get what you mean. All I'm trying to do is make a simple open 
premise which allows artists to get in a team and make a really cool vfx shot 
with a pretty open brief. ( they have to move with gathering purpose)
These shots, when edited together will contribute to the whole idea and the 
difference in style and content between shots is a plus point.
I think it's much easier and open to do something like this. As for what the 
ending is or whatever. That is open for discussion , but I think the piece has 
to be something simple like this to allow artists freedom and fun to make 
whatever they like happen in the shot. Otherwise you'll just be making someone 
else's vision in their style and where is the fun in that? 
It's designed to invite creativity. 


On 13 Mar 2014, at 21:39, Nika Ragua <[email protected]> wrote:

> the truth behind the "DON`T WANT THE PLOT" is "CAN`T DO THE PLOT" , sad but 
> true, you may or may not cover this with media, or revenge motives 
> 
> 
> 2014-03-14 1:36 GMT+04:00 Paul <[email protected]>:
> The best way to get an idea in, is within the existing framework. We have to 
> move forward or this whole thing will stall. 
> Doeke is setting up a teamwork site. Then we move onto fleshing it out and 
> boarding. Gathering assets and footage for the backgrounds. Animatic etc. 
> 
> On 13 Mar 2014, at 21:23, Emilio Hernandez <[email protected]> wrote:
> 
>> Ok.guys.  Just wanted to collaborate with an idea of a short film.  I am 
>> open to whatever you decide Paul.  As I wiill say you have the final word as 
>> this was your idea.  What it matters to start working is that something is 
>> defined and grounded.
>> 
>> If not we will keep discussing and throwing more ideas forever.
>> 
>> My suggestion is that we send Paul our ideas within a deadline.   Paul you 
>> evaluate what you think will work and get back with what we will start 
>> working.   The ones that do not agree with what you come, can always 
>> reconsider if they still want to participate.
>> 
>> Whatever it is,  I am in.  But we need direction and leadership or we will 
>> never accomplish this.
>> 
>> 
>> 
>> -------------------------------------------------------
>> Emilio Hernández   VFX & 3D animation.
>> 
>> 
> 

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