I learned 3D using 3DS MAX, it s a nice tool, better functionality then Maya OOTB (but then what could that not be said off, cornflakes have more functionality then Maya OOTB), but slow, the modifier stack workflow is slow and corruptible, animation tools are outdated, its an app that needs a lot more love then AD is ever likely to give it.
On 17 March 2014 22:12, Kris Rivel <[email protected]> wrote: > Max is dead....not only can I see that...but I heard it as well..just > sayin. Its ancient...runs like crap and is a big pile of plugins. They'll > kill it. I'd be surprised if its still supported in the next 5 years. > > Kris > > > On Mon, Mar 17, 2014 at 11:07 AM, Dan Pejril <[email protected]> wrote: > >> "The Future of 3dsMax is Blight." >> >> >> On 3/17/2014 10:48 AM, Tim Crowson wrote: >> >> "The Future of 3dsMax is Bright." >> >> >> On 3/17/2014 2:22 AM, Gerbrand Nel wrote: >> >> Hey guys. >> I really don't want to ad more fuel to the fire here, but we are all >> assuming that MAX is next to die. >> AD doesn't seem to be making the smartest decisions at the moment, so >> their next decision might be just as dumb. >> As far as I know Max has the most seats out of the 3.. erm I mean 2 >> remaining. (please correct me if I'm wrong here) >> We know AD makes most of its money from CAD, but many of the CAD >> customers use MAX to render their prototypes or architecture. >> Are we not betting on the second horse to be shot? >> Your thoughts. >> G >> >> >> -- >> >> >> >> >> -- >> Dan Pejril >> Upbeat Unique Entertainmentwww.UpbeatUnique.com >> >> >

