you can type values and simple expressions directly in the U and V value boxes. 
This goes together with the often overseen “set” icon in the UV editor.
with “set” unchecked the layout will be kept while doing the modification - 
such as offsetting or scaling
with “set” checked, the layout will not be kept as you “set” that value for 
every sample.
hope that makes sense?

From: Oscar Juarez 
Sent: Wednesday, March 19, 2014 5:20 PM
To: [email protected] 
Subject: Re: off setting UV's?

Once you have the uvs, in the texture editor, in the Tools Menu, near the 
bottom you can find, Transform UV's, this will let you move your uv's in 
defined increments.



On Wed, Mar 19, 2014 at 5:18 PM, Chris Johnson <[email protected]> wrote:

  Houdini has this really nice easy function to offest UV's in different 
direction so you can have a head unwrap in +1 - 1 the body can be in the 1 - -1 
ect ect. Can you do this in Soft? 

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